Long Jump

RuleXPHBp. 3702024SRD
Rule type
C

When you make a Long Jump, you leap horizontally a number of feet up to your Strength score if you move at least 10 feet immediately before the jump. When you make a standing Long Jump, you can leap only half that distance. Either way, each foot you jump costs a foot of movement.

If you land in difficult terrain, you must succeed on a DC 10 Dexterity (Acrobatics) check or have the Prone condition.

This Long Jump rule assumes that the height of the jump doesn't matter, such as a jump across a stream or chasm. At your DM's option, you must succeed on a DC 10 Strength (Athletics) check to clear a low obstacle (no taller than a quarter of the jump's distance), such as a hedge or low wall. Otherwise, you hit the obstacle.

Raw data
{
  "name": "Long Jump",
  "page": 370,
  "srd52": true,
  "__prop": "variantrule",
  "source": "XPHB",
  "entries": [
    "When you make a Long Jump, you leap horizontally a number of feet up to your Strength score if you move at least 10 feet immediately before the jump. When you make a standing Long Jump, you can leap only half that distance. Either way, each foot you jump costs a foot of movement.",
    "If you land in {@variantrule Difficult Terrain|XPHB|difficult terrain}, you must succeed on a {@dc 10} Dexterity ({@skill Acrobatics|XPHB}) check or have the {@condition Prone|XPHB} condition.",
    "This Long Jump rule assumes that the height of the jump doesn't matter, such as a jump across a stream or chasm. At your DM's option, you must succeed on a {@dc 10} Strength ({@skill Athletics|XPHB}) check to clear a low obstacle (no taller than a quarter of the jump's distance), such as a hedge or low wall. Otherwise, you hit the obstacle."
  ],
  "ruleType": "C",
  "basicRules2024": true
}