Difficult Terrain

RuleXPHBp. 3662024SRD
Rule type
C

If a space is Difficult Terrain, every foot of movement in that space costs 1 extra foot. For example, moving 5 feet through Difficult Terrain costs 10 feet of movement. Difficult Terrain isn't cumulative; either a space is Difficult Terrain or it isn't.

A space is Difficult Terrain if the space contains any of the following or something similar:

  • A creature that isn't Tiny or your ally
  • Furniture that is sized for creatures of your size or larger
  • Heavy snow, ice, rubble, or undergrowth
  • Liquid that's between shin- and waist-deep
  • A narrow opening sized for a creature one size smaller than you
  • A slope of 20 degrees or more
Raw data
{
  "name": "Difficult Terrain",
  "page": 366,
  "srd52": true,
  "__prop": "variantrule",
  "source": "XPHB",
  "entries": [
    "If a space is Difficult Terrain, every foot of movement in that space costs 1 extra foot. For example, moving 5 feet through Difficult Terrain costs 10 feet of movement. Difficult Terrain isn't cumulative; either a space is Difficult Terrain or it isn't.",
    "A space is Difficult Terrain if the space contains any of the following or something similar:",
    {
      "type": "list",
      "items": [
        "A creature that isn't Tiny or your ally",
        "Furniture that is sized for creatures of your size or larger",
        "Heavy snow, ice, rubble, or undergrowth",
        "Liquid that's between shin- and waist-deep",
        "A narrow opening sized for a creature one size smaller than you",
        "A slope of 20 degrees or more"
      ]
    }
  ],
  "ruleType": "C",
  "basicRules2024": true
}