- Rule type
- C
When you start your turn with 0 HP, roll 1d20, and you succeed on a 10+.
- Third Success. You become Stable.
- Third Failure. You die.
- Rolling a 1. Counts as two failures.
- Rolling a 20. You regain 1 Hit Point.
If you take damage at 0 HP, it counts as a failed Death Save or two failures if the damage is from a Critical Hit.