Fire-Casting Statue

TrapXDMGp. 1022024SRD

When a creature moves onto this trap's pressure plate for the first time on a turn or starts its turn there, a nearby statue exhales a 15-foot Cone of magical flame. The statue can look like anything, such as a dragon or a wizard. Each creature in the Cone must succeed on a DC 15 Dexterity saving throw, taking 11 (2d10) Fire damage on a failed save or half as much damage on a successful one.

Detect and Disarm

A Detect Magic spell reveals an aura of Evocation magic around the statue. As a Search action, a creature within 5 feet of the statue can examine it and make a DC 10 Wisdom (Perception) check, detecting a tiny glyph on the statue on a successful check. Once the glyph is found, a character can take a Study action to examine it and make a DC 15 Intelligence (Arcana) check, ascertaining that the glyph means "fire" on a successful check. As an action, a character can use a sharp tool to deface the glyph, which disarms the trap.

As a Search action, a creature can examine the section of floor that forms the pressure plate and make a DC 15 Wisdom (Perception) check, detecting the pressure plate on a successful check. Wedging an Iron Spike or similar object under the pressure plate prevents the trap from triggering.

At Higher Levels

You can scale the trap for higher levels by increasing the damage and the area of effect, as shown in the following table.

LevelsFire DamageArea of Effect
5โ€“1022 (4d10)30-foot Cone
11โ€“1655 (10d10)60-foot Cone
17โ€“2099 (18d10)120-foot Cone
Raw data
{
  "name": "Fire-Casting Statue",
  "page": 102,
  "srd52": true,
  "__prop": "trap",
  "rating": [
    {
      "tier": 1,
      "threat": "deadly"
    }
  ],
  "source": "XDMG",
  "entries": [
    "When a creature moves onto this trap's pressure plate for the first time on a turn or starts its turn there, a nearby statue exhales a 15-foot {@variantrule Cone [Area of Effect]|XPHB|Cone} of magical flame. The statue can look like anything, such as a dragon or a wizard. Each creature in the Cone must succeed on a {@dc 15} Dexterity saving throw, taking 11 ({@damage 2d10}) Fire damage on a failed save or half as much damage on a successful one.",
    {
      "name": "Detect and Disarm",
      "type": "entries",
      "entries": [
        "A {@spell Detect Magic|XPHB} spell reveals an aura of Evocation magic around the statue. As a {@action Search|XPHB} action, a creature within 5 feet of the statue can examine it and make a {@dc 10} Wisdom ({@skill Perception|XPHB}) check, detecting a tiny glyph on the statue on a successful check. Once the glyph is found, a character can take a {@action Study|XPHB} action to examine it and make a {@dc 15} Intelligence ({@skill Arcana|XPHB}) check, ascertaining that the glyph means \"fire\" on a successful check. As an action, a character can use a sharp tool to deface the glyph, which disarms the trap.",
        "As a {@action Search|XPHB} action, a creature can examine the section of floor that forms the pressure plate and make a {@dc 15} Wisdom ({@skill Perception|XPHB}) check, detecting the pressure plate on a successful check. Wedging an {@item Iron Spikes|XPHB|Iron Spike} or similar object under the pressure plate prevents the trap from triggering."
      ]
    },
    {
      "name": "At Higher Levels",
      "type": "entries",
      "entries": [
        "You can scale the trap for higher levels by increasing the damage and the area of effect, as shown in the following table.",
        {
          "rows": [
            [
              "5โ€“10",
              "22 ({@damage 4d10})",
              "30-foot Cone"
            ],
            [
              "11โ€“16",
              "55 ({@damage 10d10})",
              "60-foot Cone"
            ],
            [
              "17โ€“20",
              "99 ({@damage 18d10})",
              "120-foot Cone"
            ]
          ],
          "type": "table",
          "colLabels": [
            "Levels",
            "Fire Damage",
            "Area of Effect"
          ],
          "colStyles": [
            "col-2 text-center",
            "col-5 text-center",
            "col-5 text-center"
          ]
        }
      ]
    }
  ],
  "trigger": [
    "A creature moves onto a pressure plate"
  ],
  "duration": [
    {
      "type": "instant"
    }
  ],
  "trapHazType": "TRP"
}