| d10 | Phenomenon |
|---|---|
| 1 | It smells of death here. This area is permanently ridden with the stench of rot and decay. |
| 2 | Incorporeal phantoms move in and out of reality here. These apparitions ignore any interaction with creatures. |
| 3 | Everything is a single color here. All physical matter in this area adopts the pigmentation of one of the seven colors of the rainbow or the color black. |
| 4 | Nonmagical fire can't burn here. |
| 5 | Sources of light here appear kaleidoscopic. Empty air refracts light in this area, creating dazzling displays of prismatic colors. |
| 6 | Any character who sleeps here dreams of a different life on a different world in a different body. |
| 7 | There is no sound here. This area is permanently under the effects of the silence spell. |
| 8 | This place is supernaturally unlucky. Attack rolls, ability checks, and saving throws cannot be rerolled in this area. |
| 9 | Water turns to acid here. Water introduced to this area becomes acid in 1d4 days. |
| 10 | This place is haunted by fragments of the Far Realm. Whenever the target of a Wisdom saving throw fails its save, that creature has a 5 chance of becoming afflicted by a random form of long-term madness (see "Madness" in chapter 8 of the Dungeon Master's Guide). |
Uncanny Phenomena
TableEGWp. 1512014
Raw data
{
"name": "Uncanny Phenomena",
"page": 151,
"rows": [
[
"1",
"It smells of death here. This area is permanently ridden with the stench of rot and decay."
],
[
"2",
"Incorporeal phantoms move in and out of reality here. These apparitions ignore any interaction with creatures."
],
[
"3",
"Everything is a single color here. All physical matter in this area adopts the pigmentation of one of the seven colors of the rainbow or the color black."
],
[
"4",
"Nonmagical fire can't burn here."
],
[
"5",
"Sources of light here appear kaleidoscopic. Empty air refracts light in this area, creating dazzling displays of prismatic colors."
],
[
"6",
"Any character who sleeps here dreams of a different life on a different world in a different body."
],
[
"7",
"There is no sound here. This area is permanently under the effects of the {@spell silence} spell."
],
[
"8",
"This place is supernaturally unlucky. Attack rolls, ability checks, and saving throws cannot be rerolled in this area."
],
[
"9",
"Water turns to acid here. Water introduced to this area becomes acid in {@dice 1d4} days."
],
[
"10",
"This place is haunted by fragments of the Far Realm. Whenever the target of a Wisdom saving throw fails its save, that creature has a {@chance 5} chance of becoming afflicted by a random form of long-term madness (see \"{@book Madness|DMG|8|Madness}\" in chapter 8 of the {@book Dungeon Master's Guide|DMG})."
]
],
"__prop": "table",
"source": "EGW",
"chapter": {
"name": "Wildemount Gazetteer",
"index": 4,
"ordinal": {
"type": "chapter",
"identifier": 3
}
},
"colLabels": [
"d10",
"Phenomenon"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}