The Role of Dreams; Dream Adventures

TableERLWp. 1962014

Dream Adventures

d4Adventure Goal
1Break a psychic lock that is preventing a House Thuranni spy from remembering what they learned about a sinister Dreaming Dark plot.
2Escape into Dal Quor to find an artifact that can be brought back to the Material Plane when the characters awaken.
3Rescue a character who is suffering from debilitating recurring nightmares by defeating the quori inhabiting the character's mind.
4Stop the construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again.
Raw data
{
  "name": "The Role of Dreams; Dream Adventures",
  "page": 196,
  "rows": [
    [
      "1",
      "Break a psychic lock that is preventing a House Thuranni spy from remembering what they learned about a sinister Dreaming Dark plot."
    ],
    [
      "2",
      "Escape into Dal Quor to find an artifact that can be brought back to the Material Plane when the characters awaken."
    ],
    [
      "3",
      "Rescue a character who is suffering from debilitating recurring nightmares by defeating the quori inhabiting the character's mind."
    ],
    [
      "4",
      "Stop the construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again."
    ]
  ],
  "__prop": "table",
  "source": "ERLW",
  "caption": "Dream Adventures",
  "chapter": {
    "name": "Building Eberron Adventures",
    "index": 9,
    "ordinal": {
      "type": "chapter",
      "identifier": 4
    }
  },
  "colLabels": [
    "d4",
    "Adventure Goal"
  ],
  "colStyles": [
    "col-2 text-center",
    "col-10"
  ]
}