Screen; Object Hit Points
TableScreenDungeonKit2014
Raw data
{
"name": "Screen; Object Hit Points",
"rows": [
[
"Tiny ({@item glass bottle|phb|bottle}, {@item lock|phb})",
"2 ({@dice 1d4})",
"5 ({@dice 2d4})"
],
[
"Small ({@item chest|phb}, {@item lute|phb})",
"3 ({@dice 1d6})",
"10 ({@dice 3d6})"
],
[
"Medium ({@item barrel|phb}, chandelier)",
"4 ({@dice 1d8})",
"18 ({@dice 4d8})"
],
[
"Large ({@item cart|phb}, 10-ft.-by-10-ft. window)",
"5 ({@dice 1d10})",
"27 ({@dice 5d10})"
]
],
"__prop": "table",
"source": "ScreenDungeonKit",
"caption": "Object Hit Points",
"chapter": {
"name": "Screen",
"index": 0
},
"colLabels": [
"Size",
"Fragile",
"Resilient"
],
"colStyles": [
"col-6",
"col-3 text-center",
"col-3 text-center"
]
}