Random Traps; Trap Effects

TableDMGp. 2972014

Trap Effects

d100Effect
1-4Magic missiles shoot from a statue or object
5-7Collapsing staircase creates a ramp that deposits characters into a pit at its lower end
8-10Ceiling block falls, or entire ceiling collapses
11-12Ceiling lowers slowly in locked room
13-14Chute opens in floor
15-16Clanging noise attracts nearby monsters
17-19Touching an object triggers a disintegrate spell
20-23Door or other object is coated with contact poison
24-27Fire shoots out from wall, floor, or object
28-30Touching an object triggers a flesh to stone spell
31-33Floor collapses or is an illusion
34-36Vent releases gas: blinding, acidic, obscuring, paralyzing, poisonous, or sleep-inducing
37-39Floor tiles are electrified
40-43Glyph of warding
44-46Huge wheeled statue rolls down corridor
47-49Lightning bolt shoots from wall or object
50-52Locked room floods with water or acid
53-56Darts shoot out of an opened chest
57-59A weapon, suit of armor, or rug animates and attacks when touched (see "Animated Objects" in the Monster Manual)
60-62Pendulum, either bladed or weighted as a maul, swings across the room or hall
63-67Hidden pit opens beneath characters (25 chance that a black pudding or gelatinous cube fills the bottom of the pit)
68-70Hidden pit floods with acid or fire
71-73Locking pit floods with water
74-77Scything blade emerges from wall or object
78-81Spears (possibly poisoned) spring out
82-84Brittle stairs collapse over spikes
85-88Thunderwave knocks characters into a pit or spikes
89-91Steel or stone jaws restrain a character
92-94Stone block smashes across hallway
95-97Symbol
98-100Walls slide together
Raw data
{
  "name": "Random Traps; Trap Effects",
  "page": 297,
  "rows": [
    [
      "1-4",
      "{@spell Magic missile||Magic missiles} shoot from a statue or object"
    ],
    [
      "5-7",
      "Collapsing staircase creates a ramp that deposits characters into a pit at its lower end"
    ],
    [
      "8-10",
      "Ceiling block falls, or entire ceiling collapses"
    ],
    [
      "11-12",
      "Ceiling lowers slowly in locked room"
    ],
    [
      "13-14",
      "Chute opens in floor"
    ],
    [
      "15-16",
      "Clanging noise attracts nearby monsters"
    ],
    [
      "17-19",
      "Touching an object triggers a {@spell disintegrate} spell"
    ],
    [
      "20-23",
      "Door or other object is coated with contact poison"
    ],
    [
      "24-27",
      "Fire shoots out from wall, floor, or object"
    ],
    [
      "28-30",
      "Touching an object triggers a {@spell flesh to stone} spell"
    ],
    [
      "31-33",
      "Floor collapses or is an illusion"
    ],
    [
      "34-36",
      "Vent releases gas: blinding, acidic, obscuring, paralyzing, poisonous, or sleep-inducing"
    ],
    [
      "37-39",
      "Floor tiles are electrified"
    ],
    [
      "40-43",
      "{@spell Glyph of warding}"
    ],
    [
      "44-46",
      "Huge wheeled statue rolls down corridor"
    ],
    [
      "47-49",
      "{@spell Lightning bolt} shoots from wall or object"
    ],
    [
      "50-52",
      "Locked room floods with water or acid"
    ],
    [
      "53-56",
      "Darts shoot out of an opened chest"
    ],
    [
      "57-59",
      "A {@creature flying sword||weapon}, {@creature animated armor||suit of armor}, or {@creature rug of smothering||rug} animates and attacks when touched (see \"Animated Objects\" in the Monster Manual)"
    ],
    [
      "60-62",
      "Pendulum, either bladed or weighted as a maul, swings across the room or hall"
    ],
    [
      "63-67",
      "Hidden pit opens beneath characters ({@chance 25} chance that a {@creature black pudding} or {@creature gelatinous cube} fills the bottom of the pit)"
    ],
    [
      "68-70",
      "Hidden pit floods with acid or fire"
    ],
    [
      "71-73",
      "Locking pit floods with water"
    ],
    [
      "74-77",
      "Scything blade emerges from wall or object"
    ],
    [
      "78-81",
      "Spears (possibly poisoned) spring out"
    ],
    [
      "82-84",
      "Brittle stairs collapse over spikes"
    ],
    [
      "85-88",
      "{@spell Thunderwave} knocks characters into a pit or spikes"
    ],
    [
      "89-91",
      "Steel or stone jaws restrain a character"
    ],
    [
      "92-94",
      "Stone block smashes across hallway"
    ],
    [
      "95-97",
      "{@spell Symbol}"
    ],
    [
      "98-100",
      "Walls slide together"
    ]
  ],
  "__prop": "table",
  "source": "DMG",
  "caption": "Trap Effects",
  "chapter": {
    "name": "Random Dungeons",
    "index": 10,
    "ordinal": {
      "type": "appendix",
      "identifier": "A"
    }
  },
  "colLabels": [
    "d100",
    "Effect"
  ],
  "colStyles": [
    "col-2 text-center",
    "col-10"
  ]
}