{
"name": "Mixing Potions; Potion Miscibility",
"page": 216,
"rows": [
[
"01",
"Both potions lose their effects, and the mixture creates a magical explosion in a 5-foot-radius {@variantrule Sphere [Area of Effect]|XPHB|Sphere} centered on itself. Each creature in that area takes {@dice 4d10} Force damage."
],
[
"02โ08",
"Both potions lose their effects, and the mixture becomes an ingested poison of your choice (see \"{@book Poison|XDMG|2|Poison}\" in {@book chapter 3|XDMG|2})."
],
[
"09โ15",
"Both potions lose their effects."
],
[
"16โ25",
"One potion loses its effect."
],
[
"26โ35",
"Both potions work, but with their numerical effects and durations halved. If a potion has no numerical effect and no duration, it instead loses its effect."
],
[
"36โ90",
"Both potions work normally."
],
[
"91โ99",
"Both potions work, but the numerical effects and duration of one potion are doubled. If neither potion has anything to double in this way, they work normally."
],
[
"00",
"Only one potion works, but its effects are permanent. Choose the simplest effect to make permanent or the one that seems the most fun. For example, a {@item Potion of Healing|XDMG} might increase the drinker's Hit Point maximum by {@dice 2d4 + 2}, or a {@item Potion of Invisibility|XDMG} might give the drinker the {@condition Invisible|XPHB} condition indefinitely. At your discretion, a {@spell Dispel Magic|XPHB} spell or similar magic might end this lasting effect."
]
],
"__prop": "table",
"source": "XDMG",
"caption": "Potion Miscibility",
"chapter": {
"name": "Treasure",
"index": 6,
"ordinal": {
"type": "chapter",
"identifier": 7
}
},
"colLabels": [
"1d100",
"Result"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}