{
"name": "Linking Adventures; Adventure Connections",
"page": 139,
"rows": [
[
"1",
"Introduce a person, an object, or information that the characters need to transport safely to a location involved in the new adventure."
],
[
"2",
"Have a major villain flee to a location that features in the new adventure. The characters might be able to pursue the villain, or they might have to search for clues about where the villain has gone."
],
[
"3",
"Introduce clues suggesting that a villain or another NPC in this adventure is part of a larger group—a group that features prominently in the new adventure."
],
[
"4",
"Introduce a villainous group that's featured in the new adventure by having its agents spy on or interfere with the characters' activities."
],
[
"5",
"Have travelers bring news of events transpiring elsewhere, leading characters toward the new adventure."
],
[
"6",
"Give the characters a treasure that's wrapped in mystery they'll need to unravel in the new adventure."
]
],
"__prop": "table",
"source": "XDMG",
"caption": "Adventure Connections",
"chapter": {
"name": "Creating Campaigns",
"index": 4,
"ordinal": {
"type": "chapter",
"identifier": 5
}
},
"colLabels": [
"1d6",
"Adventure Connection"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}