{
"name": "Identify the Party's Goals; Wilderness Goals",
"page": 72,
"rows": [
[
"1",
"Locate a dungeon or other site of interest (roll on the Dungeon Goals table to find out why)."
],
[
"2",
"Assess the scope of a natural or unnatural disaster."
],
[
"3",
"Escort an NPC to a destination."
],
[
"4",
"Arrive at a destination without being seen by the villain's forces."
],
[
"5",
"Stop monsters from raiding caravans and farms."
],
[
"6",
"Establish trade with a distant town."
],
[
"7",
"Protect a caravan traveling to a distant town."
],
[
"8",
"Map a new land."
],
[
"9",
"Find a place to establish a colony."
],
[
"10",
"Find a natural resource."
],
[
"11",
"Hunt a specific monster."
],
[
"12",
"Return home from a distant place."
],
[
"13",
"Obtain information from a reclusive hermit."
],
[
"14",
"Find an object that was lost in the wilds."
],
[
"15",
"Discover the fate of a missing group of explorers."
],
[
"16",
"Pursue fleeing foes."
],
[
"17",
"Assess the size of an approaching army."
],
[
"18",
"Escape the reign of a tyrant."
],
[
"19",
"Protect a wilderness site from attackers."
],
[
"20",
"Roll twice, ignoring results of 20."
]
],
"__prop": "table",
"source": "DMG",
"caption": "Wilderness Goals",
"chapter": {
"name": "Creating Adventures",
"index": 3,
"ordinal": {
"type": "chapter",
"identifier": 3
}
},
"colLabels": [
"d20",
"Goal"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}