{
"name": "Gatekeeper Adventure Hooks",
"page": 204,
"rows": [
[
"1",
"While pursuing rumors of lycanthrope activity, the characters discover a good-aligned werebear that is working with the Gatekeepers to stop an incursion from Khyber."
],
[
"2",
"A Gatekeeper seal in the form of a stone tablet falls into the characters' hands. They must return the seal to the Gatekeepers before its magic fades."
],
[
"3",
"A logging operation is moving close to the area protected by a seal, and the party must convince the loggers to relocate before their work touches off a conflict with the Gatekeepers."
],
[
"4",
"Working with an agent of the Chamber, the Gatekeepers are convinced the actions of the characters will bring a daelkyr one step closer to freedom."
],
[
"5",
"The characters discover evidence suggesting that the rituals performed by the local Gatekeepers are weakening their seal, not empowering it."
],
[
"6",
"Pilgrims traveling through a forest draw the attention of Gatekeepers, who think they are spies sent to sabotage the nearby seal."
],
[
"7",
"One of the kidnapped victims who was rescued from a marauding band of aberrations turns out to be a Gatekeeper initiate."
],
[
"8",
"The adventurers are sent to the Mror Holds to investigate the activity of {@creature Dyrrn|ERLW} the Corruptor and uncover a daelkyr cult among the dwarves."
]
],
"__prop": "table",
"source": "ERLW",
"caption": "Gatekeeper Adventure Hooks",
"chapter": {
"name": "Building Eberron Adventures",
"index": 9,
"ordinal": {
"type": "chapter",
"identifier": 4
}
},
"colLabels": [
"d8",
"Adventure Hook"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}