Fernia, the Sea of Fire; Fernia Manifest Zone Features

TableERLWp. 2292014

Fernia Manifest Zone Features

d4Feature
1Spells that deal fire damage are empowered here. Such a spell of 1st level or higher cast within the zone deals fire damage as if it were cast at a level one higher than the spell slot that was expended.
2Weapons and armor with unusual abilities can be forged here, though their enchantments are not always stable.
3The area is dotted with pools of molten earth and fissures of scalding water, from which mephits and elementals emerge with regularity.
4Motes of continual flame are spontaneously generated in this region, typically attached to some vegetation or minerals from the area. These flames persist even if they are removed from the region.
Raw data
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  "name": "Fernia, the Sea of Fire; Fernia Manifest Zone Features",
  "page": 229,
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    [
      "1",
      "Spells that deal fire damage are empowered here. Such a spell of 1st level or higher cast within the zone deals fire damage as if it were cast at a level one higher than the spell slot that was expended."
    ],
    [
      "2",
      "Weapons and armor with unusual abilities can be forged here, though their enchantments are not always stable."
    ],
    [
      "3",
      "The area is dotted with pools of molten earth and fissures of scalding water, from which mephits and elementals emerge with regularity."
    ],
    [
      "4",
      "Motes of {@spell continual flame} are spontaneously generated in this region, typically attached to some vegetation or minerals from the area. These flames persist even if they are removed from the region."
    ]
  ],
  "__prop": "table",
  "source": "ERLW",
  "caption": "Fernia Manifest Zone Features",
  "chapter": {
    "name": "Building Eberron Adventures - The Last War",
    "index": 10,
    "ordinal": {
      "type": "chapter",
      "identifier": 4
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