Dungeon Dressing; General Features

TableDMGp. 2982014

General Features

d100Item
1Arrow, broken
2-4Ashes
5-6Bones
7Bottle, broken
8Chain, corroded (5 ft. long)
9Club, splintered
10-19Cobwebs
20Coin, copper
21-22Cracks, ceiling
23-24Cracks, floor
25-26Cracks, wall
27Dagger hilt
28-29Damp ceiling
30-33Dampness, wall
34Dried blood
35-41Dripping blood
42-44Dung
45-49Dust
50Flask, cracked
51Food scraps
52Fungi (common)
53-55Guano
56Hair or fur
57Hammer head, cracked
58Helmet, badly dented
59Iron bar, bent and rusted
60Javelin head, blunt
61Leather boot
62-64Leaves and twigs
65-68Mold (common)
69Pick handle
70Pole, broken
71Pottery shards
72-73Rags
74Rope, rotten
75-76Rubble and dirt
77Sack, torn
78-80Slime (harmless)
81Spike, rusted
82-83Sticks
84Stones, small
85Straw
86Sword blade, broken
87Teeth or fangs, scattered
88Torch stub
89Wall scratchings
90-91Water, large puddle
92-93Water, small puddle
94-95Water, trickle
96Wax blob (candle stub)
97Wax drippings
98-00Wood pieces, rotting
Raw data
{
  "name": "Dungeon Dressing; General Features",
  "page": 298,
  "rows": [
    [
      "1",
      "Arrow, broken"
    ],
    [
      "2-4",
      "Ashes"
    ],
    [
      "5-6",
      "Bones"
    ],
    [
      "7",
      "Bottle, broken"
    ],
    [
      "8",
      "Chain, corroded (5 ft. long)"
    ],
    [
      "9",
      "Club, splintered"
    ],
    [
      "10-19",
      "Cobwebs"
    ],
    [
      "20",
      "Coin, copper"
    ],
    [
      "21-22",
      "Cracks, ceiling"
    ],
    [
      "23-24",
      "Cracks, floor"
    ],
    [
      "25-26",
      "Cracks, wall"
    ],
    [
      "27",
      "Dagger hilt"
    ],
    [
      "28-29",
      "Damp ceiling"
    ],
    [
      "30-33",
      "Dampness, wall"
    ],
    [
      "34",
      "Dried blood"
    ],
    [
      "35-41",
      "Dripping blood"
    ],
    [
      "42-44",
      "Dung"
    ],
    [
      "45-49",
      "Dust"
    ],
    [
      "50",
      "Flask, cracked"
    ],
    [
      "51",
      "Food scraps"
    ],
    [
      "52",
      "Fungi (common)"
    ],
    [
      "53-55",
      "Guano"
    ],
    [
      "56",
      "Hair or fur"
    ],
    [
      "57",
      "Hammer head, cracked"
    ],
    [
      "58",
      "Helmet, badly dented"
    ],
    [
      "59",
      "Iron bar, bent and rusted"
    ],
    [
      "60",
      "Javelin head, blunt"
    ],
    [
      "61",
      "Leather boot"
    ],
    [
      "62-64",
      "Leaves and twigs"
    ],
    [
      "65-68",
      "Mold (common)"
    ],
    [
      "69",
      "Pick handle"
    ],
    [
      "70",
      "Pole, broken"
    ],
    [
      "71",
      "Pottery shards"
    ],
    [
      "72-73",
      "Rags"
    ],
    [
      "74",
      "Rope, rotten"
    ],
    [
      "75-76",
      "Rubble and dirt"
    ],
    [
      "77",
      "Sack, torn"
    ],
    [
      "78-80",
      "Slime (harmless)"
    ],
    [
      "81",
      "Spike, rusted"
    ],
    [
      "82-83",
      "Sticks"
    ],
    [
      "84",
      "Stones, small"
    ],
    [
      "85",
      "Straw"
    ],
    [
      "86",
      "Sword blade, broken"
    ],
    [
      "87",
      "Teeth or fangs, scattered"
    ],
    [
      "88",
      "Torch stub"
    ],
    [
      "89",
      "Wall scratchings"
    ],
    [
      "90-91",
      "Water, large puddle"
    ],
    [
      "92-93",
      "Water, small puddle"
    ],
    [
      "94-95",
      "Water, trickle"
    ],
    [
      "96",
      "Wax blob (candle stub)"
    ],
    [
      "97",
      "Wax drippings"
    ],
    [
      "98-00",
      "Wood pieces, rotting"
    ]
  ],
  "__prop": "table",
  "source": "DMG",
  "caption": "General Features",
  "chapter": {
    "name": "Random Dungeons",
    "index": 10,
    "ordinal": {
      "type": "appendix",
      "identifier": "A"
    }
  },
  "colLabels": [
    "d100",
    "Item"
  ],
  "colStyles": [
    "col-2 text-center",
    "col-10"
  ]
}