{
"name": "Determine the Party's Goals; Event-Based Goals",
"page": 76,
"rows": [
[
"1",
"Bring the villain to justice."
],
[
"2",
"Clear the name of an innocent NPC."
],
[
"3",
"Protect or hide an NPC."
],
[
"4",
"Protect an object."
],
[
"5",
"Discover the nature and origin of a strange phenomenon that might be the villain's doing."
],
[
"6",
"Find a wanted fugitive."
],
[
"7",
"Overthrow a tyrant."
],
[
"8",
"Uncover a conspiracy to overthrow a ruler."
],
[
"9",
"Negotiate peace between enemy nations or feuding families."
],
[
"10",
"Secure aid from a ruler or council."
],
[
"11",
"Help a villain find redemption."
],
[
"12",
"Parley with a villain."
],
[
"13",
"Smuggle weapons to rebel forces."
],
[
"14",
"Stop a band of smugglers."
],
[
"15",
"Gather intelligence on an enemy force."
],
[
"16",
"Win a tournament."
],
[
"17",
"Determine the villain's identity."
],
[
"18",
"Locate a stolen item."
],
[
"19",
"Make sure a wedding goes off without a hitch."
],
[
"20",
"Roll twice, ignoring results of 20."
]
],
"__prop": "table",
"source": "DMG",
"caption": "Event-Based Goals",
"chapter": {
"name": "Creating Adventures",
"index": 3,
"ordinal": {
"type": "chapter",
"identifier": 3
}
},
"colLabels": [
"d20",
"Goal"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}