{
"name": "Cormanthor Encounters",
"page": 85,
"rows": [
[
"1",
"A healing spring lies in a grove sacred to elven gods. A creature that drinks from the spring regains {@dice 1d8} Hit Points but can benefit from the spring only once a day."
],
[
"2",
"An abandoned animal den provides shelter."
],
[
"3",
"A pack of {@dice 2d4} {@creature Wolf|XMM|Wolves} follows the party, ambushing the characters when they are distracted."
],
[
"4",
"{@dice 1d6} {@creature Goblin Warrior|XMM|Goblin Warriors} riding {@creature Worg|XMM|Worgs} hunt for easy prey."
],
[
"5",
"A {@creature Dryad|XMM} observes the party. If the characters respect the forest, the dryad approaches."
],
[
"6",
"Two {@creature Displacer Beast|XMM|Displacer Beasts} ambush the party."
],
[
"7",
"{@dice 2d4} {@creature Gnoll Warrior|XMM|Gnoll Warriors} prowl a dilapidated cabin with hidden treasure inside."
],
[
"8",
"An elf {@creature Scout Captain|XMM} and {@dice 2d4} {@creature Scout|XMM|Scouts} patrol the forest and observe the party from hiding."
],
[
"9",
"A {@creature Shambling Mound|XMM} created by {@book Moander's|FRAiF|2|Moander, God of Rot} corruption fights any living thing it sees."
],
[
"10",
"The characters enter the territory of a {@creature Primeval Owlbear|XMM}. If left alone, it ignores them."
],
[
"11",
"{@dice 3d6} {@creature Skeleton|XMM|Skeletons} climb from their mass grave and begin combat."
],
[
"12",
"A {@creature Mage|XMM} with two {@creature Warrior Veteran|XMM} bodyguards search ruins for treasure. If the party looks vulnerable, they initiate combat."
],
[
"13",
"The party has stumbled into the hunting ground of a {@creature Young Green Dragon|XMM}."
],
[
"14",
"Ancient crypts are now home to a {@creature Ghast Gravecaller|XMM} and {@dice 2d6} {@creature Ghoul|XMM|Ghouls}."
],
[
"15",
"The party enters a rotten grove where a {@creature Spore of Moander|FRAiF} grows."
],
[
"16",
"A {@creature Nycaloth|XMM} leads {@dice 2d4} {@creature Mezzoloth|XMM|Mezzoloths} on a hunt."
],
[
"17",
"A {@creature Lich|XMM} and {@dice 2d4} {@creature Death Cultist|XMM|Death Cultists} search the ruins for lost magical secrets."
],
[
"18",
"A Zhentarim {@creature Assassin|XMM} hides from the law."
],
[
"19",
"A tree warped by magic and corruption has become a {@creature Gulthias Blight|XMM}."
],
[
"20",
"An elf {@creature Archmage|XMM} and {@creature Questing Knight|XMM} are trying to recover a family heirloom."
]
],
"type": "table",
"__prop": "table",
"source": "FRAiF",
"caption": "Cormanthor Encounters",
"colLabels": [
"{@dice 1d20}",
"Encounter"
],
"colStyles": [
"col-2 text-center",
"col-10"
]
}