Calim Desert Encounters

TableFRAiFp. 1552024

Calim Desert Encounters

1d20Encounter
1The party spots an oasis out of their way. However, the oasis is a mirage.
2An Ankheg lair is buried in the sand nearby.
3Light rain falls. Overnight, the desert blooms with rare flora potentially useful in crafting magic items or working high magic.
41d6 Gnoll Warriors riding Giant Hyenas seek prisoners.
5A Calim sandstorm is coming! (See "Environmental Effects" earlier in this chapter.)
63d6 Bandits, led by a Bandit Captain, rob any travelers they meet. They ride Camels.
7A Druid leads 2d6 Scouts on a pilgrimage.
8The party stumbles on the corpses of 1d4 unfortunate travelers. The desiccated corpses rise as Mummies when night falls.
9The party spots the crest of a Bulette as the creature hunts for prey.
10An oasis surrounded by detailed sculptures has a masked attendant who's a Medusa.
11The party spots a temple to a deity such as Chauntea, Ilmater, or Selûne. Long abandoned, it's protected by a Guardian Naga.
12A Cult of the Dragon expedition including a Mage, a Death Cultist, and 2d4 Cultists are traveling to a far-off Ancient Blue Dragon who wants to become a dracolich.
13A caravan bound for the nearest settlement wants to hire the party for protection.
142d4 Kochar (Scouts) make temporary camp. They are peaceful and exchange news.
15Scattered bones hint at a hidden treasure vault—it's home to a Sphinx of Secrets that ambushes trespassers.
16A wandering Archmage seeks forgotten lore.
17An Efreeti and its attendants, an Elemental Cultist and 2d4 Cultists, camp nearby.
18The party wanders into the ruins of an ancient city swallowed by the desert. It is now the lair of an Ancient Blue Dragon.
19The exoskeleton of a long-dead purple worm has become a temporary shelter for 2d6 Commoners.
20The city of Miziltep flies by in the distance.
Raw data
{
  "name": "Calim Desert Encounters",
  "page": 155,
  "rows": [
    [
      "1",
      "The party spots an oasis out of their way. However, the oasis is a mirage."
    ],
    [
      "2",
      "An {@creature Ankheg|XMM} lair is buried in the sand nearby."
    ],
    [
      "3",
      "Light rain falls. Overnight, the desert blooms with rare flora potentially useful in crafting magic items or working high magic."
    ],
    [
      "4",
      "{@dice 1d6} {@creature Gnoll Warrior|XMM|Gnoll Warriors} riding {@creature Giant Hyena|XMM|Giant Hyenas} seek prisoners."
    ],
    [
      "5",
      "A Calim sandstorm is coming! (See \"{@book Environmental Effects|FRAiF|4|Environmental Effects}\" earlier in this chapter.)"
    ],
    [
      "6",
      "{@dice 3d6} {@creature Bandit|XMM|Bandits}, led by a {@creature Bandit Captain|XMM}, rob any travelers they meet. They ride {@creature Camel|XMM|Camels}."
    ],
    [
      "7",
      "A {@creature Druid|XMM} leads {@b {@dice 2d6}} {@creature Scout|XMM|Scouts} on a pilgrimage."
    ],
    [
      "8",
      "The party stumbles on the corpses of {@b {@dice 1d4}} unfortunate travelers. The desiccated corpses rise as {@creature Mummy|XMM|Mummies} when night falls."
    ],
    [
      "9",
      "The party spots the crest of a {@creature Bulette|XMM} as the creature hunts for prey."
    ],
    [
      "10",
      "An oasis surrounded by detailed sculptures has a masked attendant who's a {@creature Medusa|XMM}."
    ],
    [
      "11",
      "The party spots a temple to a deity such as Chauntea, Ilmater, or Selûne. Long abandoned, it's protected by a {@creature Guardian Naga|XMM}."
    ],
    [
      "12",
      "A Cult of the Dragon expedition including a {@creature Mage|XMM}, a {@creature Death Cultist|XMM}, and {@b {@dice 2d4}} {@creature Cultist|XMM|Cultists} are traveling to a far-off {@creature Ancient Blue Dragon|XMM} who wants to become a {@creature dracolich|XMM}."
    ],
    [
      "13",
      "A caravan bound for the nearest settlement wants to hire the party for protection."
    ],
    [
      "14",
      "{@dice 2d4} Kochar ({@creature Scout|XMM|Scouts}) make temporary camp. They are peaceful and exchange news."
    ],
    [
      "15",
      "Scattered bones hint at a hidden treasure vault—it's home to a {@creature Sphinx of Secrets|XMM} that ambushes trespassers."
    ],
    [
      "16",
      "A wandering {@creature Archmage|XMM} seeks forgotten lore."
    ],
    [
      "17",
      "An {@creature Efreeti|XMM} and its attendants, an {@creature Elemental Cultist|XMM} and {@b {@dice 2d4}} {@creature Cultist|XMM|Cultists}, camp nearby."
    ],
    [
      "18",
      "The party wanders into the ruins of an ancient city swallowed by the desert. It is now the lair of an {@creature Ancient Blue Dragon|XMM}."
    ],
    [
      "19",
      "The exoskeleton of a long-dead purple worm has become a temporary shelter for {@b {@dice 2d6}} {@creature Commoner|XMM|Commoners}."
    ],
    [
      "20",
      "The city of {@book Miziltep|FRAiF|4|Miziltep} flies by in the distance."
    ]
  ],
  "type": "table",
  "__prop": "table",
  "source": "FRAiF",
  "caption": "Calim Desert Encounters",
  "colLabels": [
    "{@dice 1d20}",
    "Encounter"
  ],
  "colStyles": [
    "col-2 text-center",
    "col-10"
  ]
}