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Ghost Story Settings
| 1d10 | The Adventure Takes Place In... |
|---|---|
| 1 | A decrepit mansion where, for years, nobles killed the staff to keep their secrets. |
| 2 | A graveyard city-state where all living residents are grave keepers. |
| 3 | An opulent yet abandoned library, filled with haunted artifacts. |
| 4 | The site of an ancient battle that permanently devastated the land. |
| 5 | A nation where the residents observe grueling rituals to appease the angry dead. |
| 6 | An expansive forest in which a cruel noble once hunted the poor for sport. |
| 7 | A ruined barn where dozens of remarkable animals lost their lives in a fire. |
| 8 | A picturesque cliff where visiting couples often mysteriously fall to their deaths. |
| 9 | An attic in which a hateful spirit has been sealed for decades. |
| 10 | A dilapidated lighthouse overlooking a black-sand beach. |