Urban Druid

Subclass featureValdaPlayerPack22014Druid

Your magic and skills are specialized for city life, granting you the following benefits.

Street Savvy

Choose Acrobatics, History, Intimidation, Investigation, Persuasion, or Stealth. You gain a bonus to checks using this skill equal to your Wisdom modifier (minimum bonus of +1). You can change your selection when you finish a Long Rest.

Urban Magic

Your magic takes on the aesthetic trappings of the urban landscape. Spells like Entangle, Grasping Vine, Spike Growth, and Wall of Thorns might cause growths of cobblestones, twisting pipes, or broken glass. The spells Speak with Plants, Transport via Plants, and Tree Stride can target structures instead of plants.

Raw data
{
  "name": "Urban Druid",
  "level": 3,
  "__prop": "subclassFeature",
  "source": "ValdaPlayerPack2",
  "entries": [
    "Your magic and skills are specialized for city life, granting you the following benefits.",
    {
      "name": "Street Savvy",
      "type": "entries",
      "entries": [
        "Choose {@skill Acrobatics|XPHB}, {@skill History|XPHB}, {@skill Intimidation|XPHB}, {@skill Investigation|XPHB}, {@skill Persuasion|XPHB}, or {@skill Stealth|XPHB}. You gain a bonus to checks using this skill equal to your Wisdom modifier (minimum bonus of +1). You can change your selection when you finish a {@variantrule Long Rest|XPHB}."
      ]
    },
    {
      "name": "Urban Magic",
      "type": "entries",
      "entries": [
        "Your magic takes on the aesthetic trappings of the urban landscape. Spells like {@spell Entangle|XPHB}, {@spell Grasping Vine|XPHB}, {@spell Spike Growth|XPHB}, and {@spell Wall of Thorns|XPHB} might cause growths of cobblestones, twisting pipes, or broken glass. The spells {@spell Speak with Plants|XPHB}, {@spell Transport via Plants|XPHB}, and {@spell Tree Stride|XPHB} can target structures instead of plants."
      ]
    }
  ],
  "className": "Druid",
  "classSource": "XPHB",
  "subclassSource": "ValdaPlayerPack2",
  "subclassShortName": "City"
}