Supreme Healing

Subclass featureXPHBp. 742024SRDCleric

When you would normally roll one or more dice to restore Hit Points to a creature with a spell or Channel Divinity, don't roll those dice for the healing; instead use the highest number possible for each die. For example, instead of restoring 2d6 Hit Points to a creature with a spell, you restore 12.

Raw data
{
  "name": "Supreme Healing",
  "page": 74,
  "level": 17,
  "srd52": true,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "XPHB",
  "entries": [
    "When you would normally roll one or more dice to restore {@variantrule Hit Points|XPHB} to a creature with a spell or Channel Divinity, don't roll those dice for the healing; instead use the highest number possible for each die. For example, instead of restoring {@dice 2d6} {@variantrule Hit Points|XPHB} to a creature with a spell, you restore 12."
  ],
  "className": "Cleric",
  "classSource": "XPHB",
  "basicRules2024": true,
  "subclassSource": "XPHB",
  "subclassShortName": "Life"
}