Storm Sorcery

Subclass featureXGEp. 512014Sorcerer

Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as djinn. Whatever the case, the magic of the storm permeates your being.

Storm sorcerers are invaluable members of a ship's crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling attacks by sahuagin, pirates, and other waterborne threats.

Wind Speaker

The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial. Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran.

Tempestuous Magic

Starting at 1st level, you can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks.

Raw data
{
  "name": "Storm Sorcery",
  "page": 51,
  "level": 3,
  "__prop": "subclassFeature",
  "source": "XGE",
  "_isCopy": true,
  "entries": [
    "Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as djinn. Whatever the case, the magic of the storm permeates your being.",
    "Storm sorcerers are invaluable members of a ship's crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling attacks by sahuagin, pirates, and other waterborne threats.",
    {
      "name": "Wind Speaker",
      "page": 51,
      "type": "entries",
      "level": 1,
      "__prop": "subclassFeature",
      "source": "XGE",
      "entries": [
        "The arcane magic you command is infused with elemental air. You can speak, read, and write {@language Primordial}. Knowing this language allows you to understand and be understood by those who speak its dialects: {@language Primordial||Aquan}, {@language Primordial||Auran}, {@language Primordial||Ignan}, and {@language Primordial||Terran}."
      ],
      "className": "Sorcerer",
      "classSource": "PHB",
      "subclassSource": "XGE",
      "subclassShortName": "Storm"
    },
    {
      "name": "Tempestuous Magic",
      "page": 51,
      "type": "entries",
      "level": 1,
      "__prop": "subclassFeature",
      "source": "XGE",
      "entries": [
        "Starting at 1st level, you can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks."
      ],
      "className": "Sorcerer",
      "classSource": "PHB",
      "subclassSource": "XGE",
      "subclassShortName": "Storm"
    }
  ],
  "className": "Sorcerer",
  "classSource": "XPHB",
  "subclassSource": "XGE",
  "subclassShortName": "Storm"
}