Shadow Sorcery

Subclass featureRHW2024Sorcerer

Bend Doom and Darkness to Your Will

Your innate magic comes from the most nebulous and inscrutable forces of the Shadowfell or from other regions of supernatural darkness. You might trace your lineage to an entity from such a place, or perhaps you were exposed to the sinister energy of a shadow dragon and were transformed by it. Your shadowy magic allows you to command darkness, undeath, and woe.

Shadow Spells

When you reach a Sorcerer level specified in the Shadow Spells table, you thereafter always have the listed spells prepared.

Power of Shadow

You gain the following benefits.

Eyes of the Dark

You have Darkvision with a range of 120 feet and Blindsight with a range of 10 feet. In addition, if a spell you cast creates an area of Darkness, you can see normally through that spell's Darkness.

Strength of the Grave

If you would drop to 0 Hit Points and not die outright, you can make a Charisma saving throw (DC 5 plus the damage taken). On a successful save, your Hit Points instead change to a number equal to your Charisma modifier plus your Sorcerer level. After you succeed on this save, you can't use this benefit again until you finish a Long Rest.

Raw data
{
  "name": "Shadow Sorcery",
  "level": 3,
  "__prop": "subclassFeature",
  "source": "RHW",
  "entries": [
    "{@i Bend Doom and Darkness to Your Will}",
    "Your innate magic comes from the most nebulous and inscrutable forces of the Shadowfell or from other regions of supernatural darkness. You might trace your lineage to an entity from such a place, or perhaps you were exposed to the sinister energy of a shadow dragon and were transformed by it. Your shadowy magic allows you to command darkness, undeath, and woe.",
    {
      "name": "Shadow Spells",
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "RHW",
      "entries": [
        "When you reach a Sorcerer level specified in the Shadow Spells table, you thereafter always have the listed spells prepared.",
        {
          "rows": [
            [
              "3",
              "{@spell Bane|XPHB}, {@spell Darkness|XPHB}, {@spell Inflict Wounds|XPHB}, {@spell Pass Without Trace|XPHB}"
            ],
            [
              "5",
              "{@spell Hunger of Hadar|XPHB}, {@spell Nondetection|XPHB}"
            ],
            [
              "7",
              "{@spell Greater Invisibility|XPHB}, {@spell Phantasmal Killer|XPHB}"
            ],
            [
              "9",
              "{@spell Contagion|XPHB}, {@spell Creation|XPHB}"
            ]
          ],
          "type": "table",
          "caption": "Shadow Spells",
          "colLabels": [
            "Sorcerer Level",
            "Spells"
          ],
          "colStyles": [
            "col-2 text-center",
            "col-10"
          ]
        }
      ],
      "className": "Sorcerer",
      "classSource": "XPHB",
      "subclassSource": "RHW",
      "subclassShortName": "Shadow"
    },
    {
      "name": "Power of Shadow",
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "RHW",
      "entries": [
        "You gain the following benefits.",
        {
          "name": "Eyes of the Dark",
          "type": "entries",
          "entries": [
            "You have {@sense Darkvision|XPHB} with a range of 120 feet and {@sense Blindsight|XPHB} with a range of 10 feet. In addition, if a spell you cast creates an area of {@variantrule Darkness|XPHB}, you can see normally through that spell's Darkness."
          ]
        },
        {
          "name": "Strength of the Grave",
          "type": "entries",
          "entries": [
            "If you would drop to 0 {@variantrule Hit Points|XPHB} and not die outright, you can make a Charisma saving throw ({@dc 5} plus the damage taken). On a successful save, your {@variantrule Hit Points|XPHB} instead change to a number equal to your Charisma modifier plus your Sorcerer level. After you succeed on this save, you can't use this benefit again until you finish a {@variantrule Long Rest|XPHB}."
          ]
        }
      ],
      "className": "Sorcerer",
      "classSource": "XPHB",
      "subclassSource": "RHW",
      "subclassShortName": "Shadow"
    }
  ],
  "className": "Sorcerer",
  "classSource": "XPHB",
  "subclassSource": "RHW",
  "subclassShortName": "Shadow"
}