Knowledge Domain

Subclass featureFRHoFp. 182024Cleric

Unearth Secrets and Master the Mind

The Knowledge Domain values learning and understanding above all. Clerics who tap into this domain study esoteric lore, collect old tomes, delve into secret places, and examine the processes of the mind. To them, knowledge is more valuable than material wealth, and learning is an act of worship. Libraries, universities, and other educational institutions also draw on the power of the Knowledge Domain.

Gods of knowledge vary from masters of arcane magic to patrons of craft and invention. In Faerûn, Clerics of the Knowledge Domain worship deities of learning and ingenuity such as FRHoF and FRHoF, among many others.

Blessings of Knowledge

You gain proficiency with one type of Artisan's Tools of your choice and in two of the following skills of your choice: Arcana, History, Nature, or Religion. You have Expertise in those two skills.

Knowledge Domain Spells

When you reach a Cleric level specified in the Knowledge Domain Spells table, you thereafter always have the listed spells prepared.

Mind Magic

As a Magic action, you can expend one use of your Channel Divinity to manifest your magical knowledge. Choose one spell from the Divination school on the Knowledge Domain Spells table that you have prepared. As part of that action, you cast that spell without expending a spell slot or needing Material components.

Raw data
{
  "name": "Knowledge Domain",
  "page": 18,
  "level": 3,
  "__prop": "subclassFeature",
  "source": "FRHoF",
  "entries": [
    "{@i Unearth Secrets and Master the Mind}",
    "The Knowledge Domain values learning and understanding above all. Clerics who tap into this domain study esoteric lore, collect old tomes, delve into secret places, and examine the processes of the mind. To them, knowledge is more valuable than material wealth, and learning is an act of worship. Libraries, universities, and other educational institutions also draw on the power of the Knowledge Domain.",
    "Gods of knowledge vary from masters of arcane magic to patrons of craft and invention. In Faerûn, Clerics of the Knowledge Domain worship deities of learning and ingenuity such as {@deity Oghma|Faerûnian|FRHoF} and {@deity Gond|Faerûnian|FRHoF}, among many others.",
    {
      "name": "Blessings of Knowledge",
      "page": 18,
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "FRHoF",
      "entries": [
        "You gain proficiency with one type of {@item Artisan's Tools|XPHB} of your choice and in two of the following skills of your choice: {@skill Arcana|XPHB}, {@skill History|XPHB}, {@skill Nature|XPHB}, or {@skill Religion|XPHB}. You have {@variantrule Expertise|XPHB} in those two skills."
      ],
      "className": "Cleric",
      "classSource": "XPHB",
      "subclassSource": "FRHoF",
      "subclassShortName": "Knowledge"
    },
    {
      "name": "Knowledge Domain Spells",
      "page": 2,
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "FRHoF",
      "entries": [
        "When you reach a Cleric level specified in the Knowledge Domain Spells table, you thereafter always have the listed spells prepared.",
        {
          "rows": [
            [
              "3",
              "{@spell Command|XPHB}, {@spell Comprehend Languages|XPHB}*, {@spell Detect Magic|XPHB}*, {@spell Detect Thoughts|XPHB}*, {@spell Identify|XPHB}*, {@spell Mind Spike|XPHB}*"
            ],
            [
              "5",
              "{@spell Dispel Magic|XPHB}, {@spell Nondetection|XPHB}, {@spell Tongues|XPHB}*"
            ],
            [
              "7",
              "{@spell Arcane Eye|XPHB}*, {@spell Banishment|XPHB}, {@spell Confusion|XPHB}"
            ],
            [
              "9",
              "{@spell Legend Lore|XPHB}*, {@spell Scrying|XPHB}*, {@spell Synaptic Static|XPHB}"
            ]
          ],
          "type": "table",
          "colLabels": [
            "Cleric Level",
            "Spells"
          ],
          "colStyles": [
            "col-2 text-center",
            "col-10"
          ],
          "footnotes": [
            "*Spell of the Divination school"
          ]
        }
      ],
      "className": "Cleric",
      "classSource": "XPHB",
      "subclassSource": "FRHoF",
      "subclassShortName": "Knowledge"
    },
    {
      "name": "Mind Magic",
      "page": 18,
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "FRHoF",
      "entries": [
        "As a {@action Magic|XPHB} action, you can expend one use of your Channel Divinity to manifest your magical knowledge. Choose one spell from the Divination school on the Knowledge Domain Spells table that you have prepared. As part of that action, you cast that spell without expending a spell slot or needing Material components."
      ],
      "consumes": {
        "name": "Channel Divinity",
        "amount": 1
      },
      "className": "Cleric",
      "classSource": "XPHB",
      "subclassSource": "FRHoF",
      "subclassShortName": "Knowledge"
    }
  ],
  "className": "Cleric",
  "classSource": "XPHB",
  "subclassSource": "FRHoF",
  "subclassShortName": "Knowledge"
}