Starting at 1st level, your hit point maximum increases by 1 per mystic level.
In addition, while you aren't wearing armor or wielding a shield, your base AC equals 10 + your Dexterity modifier + your Constitution modifier.
Starting at 1st level, your hit point maximum increases by 1 per mystic level.
In addition, while you aren't wearing armor or wielding a shield, your base AC equals 10 + your Dexterity modifier + your Constitution modifier.
{
"name": "Immortal Durability",
"page": 6,
"level": 1,
"__prop": "subclassFeature",
"header": 1,
"source": "UATheMysticClass",
"entries": [
"Starting at 1st level, your hit point maximum increases by 1 per mystic level.",
"In addition, while you aren't wearing armor or wielding a shield, your base AC equals 10 + your Dexterity modifier + your Constitution modifier."
],
"className": "Mystic",
"classSource": "UATheMysticClass",
"subclassSource": "UATheMysticClass",
"subclassShortName": "Immortal"
}