Empowered Channeling

Subclass featureRHW2024Bard

Your ability to channel spirits improves. You gain the following benefits.

Power from Beyond

Once per turn, when you cast a Bard spell with a spell slot that deals damage or restores Hit Points, roll 1d6. You gain a bonus equal to the number rolled to one of the spell's damage rolls or to the total Hit Points the spell restores.

Spiritual Manifestation

You always have the Spirit Guardians spell prepared. You can cast the spell once without a spell slot, and you regain the ability to cast it in this way when you finish a Long Rest.

Whenever you cast the spell, you can modify it so the spirits also guard against worldly threats. When you cast the spell in this way, you and allies within the spell's Emanation have Half Cover. Once you modify the spell in this way, you can't do so again until you finish a Short or Long Rest.

Raw data
{
  "name": "Empowered Channeling",
  "level": 6,
  "__prop": "subclassFeature",
  "header": 2,
  "source": "RHW",
  "entries": [
    "Your ability to channel spirits improves. You gain the following benefits.",
    {
      "name": "Power from Beyond",
      "type": "entries",
      "entries": [
        "Once per turn, when you cast a Bard spell with a spell slot that deals damage or restores {@variantrule Hit Points|XPHB}, roll {@dice 1d6}. You gain a bonus equal to the number rolled to one of the spell's damage rolls or to the total {@variantrule Hit Points|XPHB} the spell restores."
      ]
    },
    {
      "name": "Spiritual Manifestation",
      "type": "entries",
      "entries": [
        "You always have the {@spell Spirit Guardians|XPHB} spell prepared. You can cast the spell once without a spell slot, and you regain the ability to cast it in this way when you finish a Long Rest.",
        "Whenever you cast the spell, you can modify it so the spirits also guard against worldly threats. When you cast the spell in this way, you and allies within the spell's {@variantrule Emanation [Area of Effect]|XPHB|Emanation} have {@table Cover|XPHB|Half Cover}. Once you modify the spell in this way, you can't do so again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}."
      ]
    }
  ],
  "className": "Bard",
  "classSource": "XPHB",
  "subclassSource": "RHW",
  "subclassShortName": "Spirits"
}