College of the Moon

Subclass featureFRHoFp. 162024Bard

Inspire Allies with Primal Tales

The College of the Moon traces its origins to the ancient druidic circles of the Moonshae Isles, who entrusted the first Bards of this tradition with chronicling the stories of the islands and their people. Bards of this college draw from the isles' fey magic and the primal power of the moonwells to bolster their allies, protect the natural world, and inspire their bardic works.

Moon's Inspiration

The primal and ever-changing power of the moon flows through you, granting you the following benefits.

Inspired Eclipse

When you take a Bonus Action to give a creature a Bardic Inspiration die, you can have the Invisible condition and teleport up to 30 feet to an unoccupied space you can see as part of that Bonus Action. This invisibility lasts until the start of your next turn and ends early immediately after you make an attack roll, deal damage, or cast a spell.

Lunar Vitality

Once per turn when you restore Hit Points to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of Hit Points restored by a number equal to a roll of the Bardic Inspiration die. The creature's Speed also increases by 10 feet until the end of its next turn.

Primal Lore

You learn Druidic and one cantrip from the Druid spell list. It counts as a Bard spell for you but doesn't count against the number of cantrips you know. Whenever you gain a Bard level, you can replace this cantrip with another cantrip of your choice from the Druid spell list.

Additionally, choose one of the following skills: Animal Handling, Insight, Medicine, Nature, Perception, or Survival. You have proficiency in that skill.

Raw data
{
  "name": "College of the Moon",
  "page": 16,
  "level": 3,
  "__prop": "subclassFeature",
  "source": "FRHoF",
  "entries": [
    "{@i Inspire Allies with Primal Tales}",
    "The College of the Moon traces its origins to the ancient druidic circles of the Moonshae Isles, who entrusted the first Bards of this tradition with chronicling the stories of the islands and their people. Bards of this college draw from the isles' fey magic and the primal power of the moonwells to bolster their allies, protect the natural world, and inspire their bardic works.",
    {
      "name": "Moon's Inspiration",
      "page": 17,
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "FRHoF",
      "entries": [
        "The primal and ever-changing power of the moon flows through you, granting you the following benefits.",
        {
          "name": "Inspired Eclipse",
          "type": "entries",
          "entries": [
            "When you take a {@variantrule Bonus Action|XPHB} to give a creature a Bardic Inspiration die, you can have the {@condition Invisible|XPHB} condition and teleport up to 30 feet to an unoccupied space you can see as part of that {@variantrule Bonus Action|XPHB}. This invisibility lasts until the start of your next turn and ends early immediately after you make an attack roll, deal damage, or cast a spell."
          ]
        },
        {
          "name": "Lunar Vitality",
          "type": "entries",
          "entries": [
            "Once per turn when you restore {@variantrule Hit Points|XPHB} to a creature with a spell, you can expend a Bardic Inspiration die and increase the amount of {@variantrule Hit Points|XPHB} restored by a number equal to a roll of the Bardic Inspiration die. The creature's {@variantrule Speed|XPHB} also increases by 10 feet until the end of its next turn."
          ]
        }
      ],
      "className": "Bard",
      "classSource": "XPHB",
      "subclassSource": "FRHoF",
      "subclassShortName": "Moon"
    },
    {
      "name": "Primal Lore",
      "page": 17,
      "type": "entries",
      "level": 3,
      "__prop": "subclassFeature",
      "source": "FRHoF",
      "entries": [
        "You learn Druidic and one cantrip from the Druid spell list. It counts as a Bard spell for you but doesn't count against the number of cantrips you know. Whenever you gain a Bard level, you can replace this cantrip with another cantrip of your choice from the Druid spell list.",
        "Additionally, choose one of the following skills: {@skill Animal Handling|XPHB}, {@skill Insight|XPHB}, {@skill Medicine|XPHB}, {@skill Nature|XPHB}, {@skill Perception|XPHB}, or {@skill Survival|XPHB}. You have proficiency in that skill."
      ],
      "className": "Bard",
      "classSource": "XPHB",
      "subclassSource": "FRHoF",
      "subclassShortName": "Moon"
    }
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  "subclassSource": "FRHoF",
  "subclassShortName": "Moon"
}