Circle of the City

Subclass featureValdaPlayerPack22014Druid

Master the Urban Jungle

The Circle of the City draws its power from buildings, streets, and people. These "Urban Druids" make their homes in sprawling settlements, far from the domains of their wild brethren.

An Urban Druid's magic can twist the city streets into knots and raise maze-like walls in alleyways. They might leap from rooftop to rooftop, commune with doors and walls for information, or transform into a rat to go unseen.

[see Circle of the City Spells]

[see City Shape]

[see Urban Druid]

Raw data
{
  "name": "Circle of the City",
  "level": 3,
  "__prop": "subclassFeature",
  "source": "ValdaPlayerPack2",
  "entries": [
    "{@i Master the Urban Jungle}",
    "The Circle of the City draws its power from buildings, streets, and people. These \"Urban Druids\" make their homes in sprawling settlements, far from the domains of their wild brethren.",
    "An Urban Druid's magic can twist the city streets into knots and raise maze-like walls in alleyways. They might leap from rooftop to rooftop, commune with doors and walls for information, or transform into a rat to go unseen.",
    {
      "type": "refSubclassFeature",
      "subclassFeature": "Circle of the City Spells|Druid|XPHB|City|ValdaPlayerPack2|3"
    },
    {
      "type": "refSubclassFeature",
      "subclassFeature": "City Shape|Druid|XPHB|City|ValdaPlayerPack2|3"
    },
    {
      "type": "refSubclassFeature",
      "subclassFeature": "Urban Druid|Druid|XPHB|City|ValdaPlayerPack2|3"
    }
  ],
  "className": "Druid",
  "classSource": "XPHB",
  "subclassSource": "ValdaPlayerPack2",
  "subclassShortName": "City"
}