Solidarity Domain (PSA)

SubclassPSAp. 242014Cleric

Subclass features

Raw data
{
  "name": "Solidarity Domain (PSA)",
  "page": 24,
  "fluff": {
    "_subclassFluff": {
      "name": "Solidarity Domain (PSA)",
      "source": "PSA",
      "className": "Cleric",
      "shortName": "Solidarity (PSA)",
      "classSource": "PHB"
    }
  },
  "__prop": "subclass",
  "source": "PSA",
  "_isCopy": true,
  "edition": "classic",
  "className": "Cleric",
  "shortName": "Solidarity (PSA)",
  "classSource": "XPHB",
  "additionalSpells": [
    {
      "prepared": {
        "1": [
          "bless",
          "guiding bolt"
        ],
        "3": [
          "aid",
          "warding bond"
        ],
        "5": [
          "beacon of hope",
          "crusader's mantle"
        ],
        "7": [
          "aura of life",
          "guardian of faith"
        ],
        "9": [
          "circle of power",
          "mass cure wounds"
        ]
      }
    }
  ],
  "subclassFeatures": [
    [
      {
        "name": "Solidarity Domain (PSA)",
        "page": 24,
        "type": "entries",
        "level": 3,
        "__prop": "subclassFeature",
        "source": "PSA",
        "_isCopy": true,
        "entries": [
          {
            "type": "quote",
            "entries": [
              "The worthy must know and respect all others whom the God-Pharaoh deems worthy, for in the afterlife, all will be united in purpose and action."
            ]
          },
          "Oketra is charged with expounding upon this teaching of the God-Pharaoh, instilling in every initiate the virtue of solidarity. She forges each group of children into a crop of acolytes with just one purpose: to be judged worthy of a glorious afterlife. And she instills in each crop the ability to unite in a single action in pursuit of that purpose. She is fond of poetic imagery to communicate her ideals.",
          "At each indicated cleric level, add the listed spells to your spells prepared.",
          {
            "rows": [
              [
                "1st",
                "{@spell bless}, {@spell guiding bolt}"
              ],
              [
                "3rd",
                "{@spell aid}, {@spell warding bond}"
              ],
              [
                "5th",
                "{@spell beacon of hope}, {@spell crusader's mantle}"
              ],
              [
                "7th",
                "{@spell aura of life}, {@spell guardian of faith}"
              ],
              [
                "9th",
                "{@spell circle of power}, {@spell mass cure wounds}"
              ]
            ],
            "type": "table",
            "caption": "Solidarity Domain Spells",
            "colLabels": [
              "Cleric Level",
              "Spells"
            ],
            "colStyles": [
              "col-2 text-center",
              "col-10"
            ]
          },
          {
            "name": "Bonus Proficiency",
            "page": 24,
            "type": "entries",
            "level": 1,
            "__prop": "subclassFeature",
            "source": "PSA",
            "entries": [
              "When you choose this domain at 1st level, you gain proficiency with heavy armor."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Solidarity (PSA)"
          },
          {
            "name": "Solidarity's Action",
            "page": 24,
            "type": "entries",
            "level": 1,
            "__prop": "subclassFeature",
            "source": "PSA",
            "entries": [
              "Also at 1st level, when you take the {@action Help} action to aid an ally's attack, you can make one weapon attack as a bonus action. You can use this feature a number of times equal to your Wisdom modifier (minimum of once). You regain expended uses when you finish a long rest."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Solidarity (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "XPHB",
        "subclassSource": "PSA",
        "subclassShortName": "Solidarity (PSA)"
      },
      {
        "type": "entries",
        "level": 3,
        "__prop": "subclassFeature",
        "header": 2,
        "_isCopy": true,
        "entries": [
          {
            "name": "Channel Divinity: Preserve Life",
            "page": 24,
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "_isCopy": true,
            "entries": [
              "Starting at 2nd level, you can use your Channel Divinity to heal the badly injured.",
              "As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can't use this feature on an undead or a construct."
            ],
            "consumes": {
              "name": "Channel Divinity"
            },
            "className": "Cleric",
            "classSource": "XPHB",
            "subclassSource": "PSA",
            "subclassShortName": "Solidarity (PSA)"
          }
        ],
        "consumes": {
          "name": "Channel Divinity"
        },
        "className": "Cleric",
        "classSource": "XPHB",
        "subclassSource": "PSA",
        "subclassShortName": "Solidarity (PSA)"
      }
    ],
    [
      {
        "type": "entries",
        "level": 6,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Oketra's Blessing",
            "page": 24,
            "type": "entries",
            "level": 6,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "entries": [
              "At 6th level, when a creature within 30 feet of you makes an attack roll, you can use your reaction to grant that creature a +10 bonus to the roll, using your Channel Divinity. You make this choice after you see the roll, but before the DM says whether the attack hits or misses."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Solidarity (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Solidarity (PSA)"
      }
    ],
    [
      {
        "type": "entries",
        "level": 17,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Supreme Healing",
            "page": 24,
            "type": "entries",
            "level": 17,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "PSA",
            "entries": [
              "Starting at 17th level, when you would normally roll one or more dice to restore hit points with a spell, you instead use the highest number possible for each die. For example, instead of restoring {@dice 2d6} hit points to a creature, you restore 12."
            ],
            "className": "Cleric",
            "classSource": "PHB",
            "subclassSource": "PSA",
            "subclassShortName": "Solidarity (PSA)"
          }
        ],
        "className": "Cleric",
        "classSource": "PHB",
        "subclassSource": "PSA",
        "subclassShortName": "Solidarity (PSA)"
      }
    ]
  ]
}