Sky Magic

SubclassValdaSpire24Extras2014Witch

Subclass features

Sky Magic

Level 3

Soar Through the Sky With Ease

Although all Witches appreciate a good Broom of Flying, Sky Magic Witches embrace the power of the winds. Known colloquially as "Cloud Witches", they spend as much time aloft as they do on the ground, floating over their contemporaries with a breezy disposition.

Sky Spells

When you reach a Witch level specified in the Sky Spells table, you thereafter always have the listed spells prepared.

Feathered Heels

A pair of magical feathers adorn each of your heels, granting you limited flight. When you cast a Hex or a spell using a spell slot, you gain a Fly Speed equal to your Speed until the end of your turn.

Cushioned Fall

You can cast Feather Fall on yourself without a spell slot.

When you summon your familiar, you can transform it into a crowlike hybrid with black feathers and beady eyes. It gains the following benefits.

Flight

It gains a Fly Speed of 50 feet (unless it already has a faster Fly Speed).

Aerial Agility

While the familiar is flying, it has a +2 bonus to its AC.

Common

It can speak and understand Common.

Flyby

The target doesn't provoke Opportunity Attacks when it flies out of an enemy's reach.

Vortex

Level 10

As a Bonus Action, you can create a 10-foot Emanation of twisting wind originating from you. The Emanation lasts for 1 minute, until you have the Incapacitated condition, or you dismiss it (no action required). Once you use this feature, you can't use it again until you finish a Short or Long Rest. You can also restore your use of it by expending a level 2+ spell slot (no action required). The Emanation has the following effects.

Difficult Terrain

The Emanation is Difficult Terrain for creatures you choose.

Disadvantage for Ranged Attacks

Ranged attacks through the Emanation have Disadvantage. Heavy projectiles, such as boulders and ballista bolts, are unaffected.

Disperse Gasses

The Emanation disperses gasses and vapor within its area.

Windswept

Small or smaller flying creatures can't move through the Emanation.

Cloud Dancer

Level 14

Whenever you are hit by an attack while you are flying or falling, roll a d4. On a 4, the attack misses you.

Raw data
{
  "name": "Sky Magic",
  "__prop": "subclass",
  "source": "ValdaSpire24Extras",
  "className": "Witch",
  "shortName": "Sky",
  "classSource": "ValdaSpire24",
  "subclassSpells": [
    "Feather Fall|XPHB",
    "Fog Cloud|XPHB",
    "Gust of Wind|XPHB",
    "Message|XPHB",
    "Misty Step|XPHB",
    "Call Lightning|XPHB",
    "Fly|XPHB",
    "Hallucinatory Terrain|XPHB",
    "Ice Storm|XPHB",
    "Cloudkill|XPHB",
    "Commune with Nature|XPHB"
  ],
  "additionalSpells": [
    {
      "innate": {
        "3": [
          "Feather Fall|XPHB"
        ]
      },
      "prepared": {
        "3": [
          "Fog Cloud|XPHB",
          "Gust of Wind|XPHB",
          "Message|XPHB",
          "Misty Step|XPHB"
        ],
        "5": [
          "Call Lightning|XPHB",
          "Fly|XPHB"
        ],
        "7": [
          "Hallucinatory Terrain|XPHB",
          "Ice Storm|XPHB"
        ],
        "9": [
          "Cloudkill|XPHB",
          "Commune with Nature|XPHB"
        ]
      }
    }
  ],
  "subclassFeatures": [
    [
      {
        "name": "Sky Magic",
        "type": "entries",
        "level": 3,
        "__prop": "subclassFeature",
        "source": "ValdaSpire24Extras",
        "entries": [
          "{@i Soar Through the Sky With Ease}",
          "Although all Witches appreciate a good {@item Broom of Flying|XDMG}, Sky Magic Witches embrace the power of the winds. Known colloquially as \"Cloud Witches\", they spend as much time aloft as they do on the ground, floating over their contemporaries with a breezy disposition.",
          {
            "name": "Sky Spells",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaSpire24Extras",
            "entries": [
              "When you reach a Witch level specified in the Sky Spells table, you thereafter always have the listed spells prepared.",
              {
                "rows": [
                  [
                    "3",
                    "{@spell Feather Fall|XPHB}, {@spell Fog Cloud|XPHB}, {@spell Gust of Wind|XPHB}, {@spell Message|XPHB}, {@spell Misty Step|XPHB}"
                  ],
                  [
                    "5",
                    "{@spell Call Lightning|XPHB}, {@spell Fly|XPHB}"
                  ],
                  [
                    "7",
                    "{@spell Hallucinatory Terrain|XPHB}, {@spell Ice Storm|XPHB}"
                  ],
                  [
                    "9",
                    "{@spell Cloudkill|XPHB}, {@spell Commune with Nature|XPHB}"
                  ]
                ],
                "type": "table",
                "caption": "Sky Spells",
                "colLabels": [
                  "Witch Level",
                  "Spells"
                ],
                "colStyles": [
                  "col-2 text-center",
                  "col-11"
                ]
              }
            ],
            "className": "Witch",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24Extras",
            "subclassShortName": "Sky"
          },
          {
            "name": "Feathered Heels",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaSpire24Extras",
            "entries": [
              "A pair of magical feathers adorn each of your heels, granting you limited flight. When you cast a Hex or a spell using a spell slot, you gain a {@variantrule Fly Speed|XPHB} equal to your {@variantrule Speed|XPHB} until the end of your turn."
            ],
            "className": "Witch",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24Extras",
            "subclassShortName": "Sky"
          },
          {
            "name": "Cushioned Fall",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaSpire24Extras",
            "entries": [
              "You can cast {@spell Feather Fall|XPHB} on yourself without a spell slot."
            ],
            "className": "Witch",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24Extras",
            "subclassShortName": "Sky"
          }
        ],
        "className": "Witch",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24Extras",
        "subclassShortName": "Sky"
      }
    ],
    [
      {
        "type": "entries",
        "level": 6,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Corvid Familiar",
            "type": "entries",
            "level": 6,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaSpire24Extras",
            "entries": [
              "When you summon your familiar, you can transform it into a crowlike hybrid with black feathers and beady eyes. It gains the following benefits.",
              {
                "name": "Flight",
                "type": "entries",
                "entries": [
                  "It gains a {@variantrule Fly Speed|XPHB} of 50 feet (unless it already has a faster {@variantrule Fly Speed|XPHB})."
                ]
              },
              {
                "name": "Aerial Agility",
                "type": "entries",
                "entries": [
                  "While the familiar is flying, it has a +2 bonus to its AC."
                ]
              },
              {
                "name": "Common",
                "type": "entries",
                "entries": [
                  "It can speak and understand Common."
                ]
              },
              {
                "name": "Flyby",
                "type": "entries",
                "entries": [
                  "The target doesn't provoke {@action Opportunity Attack|XPHB|Opportunity Attacks} when it flies out of an enemy's reach."
                ]
              }
            ],
            "className": "Witch",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24Extras",
            "subclassShortName": "Sky"
          }
        ],
        "className": "Witch",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24Extras",
        "subclassShortName": "Sky"
      }
    ],
    [
      {
        "type": "entries",
        "level": 10,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Vortex",
            "type": "entries",
            "level": 10,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaSpire24Extras",
            "entries": [
              "As a {@variantrule Bonus Action|XPHB}, you can create a 10-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} of twisting wind originating from you. The {@variantrule Emanation [Area of Effect]|XPHB|Emanation} lasts for 1 minute, until you have the {@condition Incapacitated|XPHB} condition, or you dismiss it (no action required). Once you use this feature, you can't use it again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}. You can also restore your use of it by expending a level 2+ spell slot (no action required). The {@variantrule Emanation [Area of Effect]|XPHB|Emanation} has the following effects.",
              {
                "name": "Difficult Terrain",
                "type": "entries",
                "entries": [
                  "The {@variantrule Emanation [Area of Effect]|XPHB|Emanation} is {@variantrule Difficult Terrain|XPHB} for creatures you choose."
                ]
              },
              {
                "name": "Disadvantage for Ranged Attacks",
                "type": "entries",
                "entries": [
                  "Ranged attacks through the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} have {@variantrule Disadvantage|XPHB}. Heavy projectiles, such as boulders and ballista bolts, are unaffected."
                ]
              },
              {
                "name": "Disperse Gasses",
                "type": "entries",
                "entries": [
                  "The {@variantrule Emanation [Area of Effect]|XPHB|Emanation} disperses gasses and vapor within its area."
                ]
              },
              {
                "name": "Windswept",
                "type": "entries",
                "entries": [
                  "Small or smaller flying creatures can't move through the {@variantrule Emanation [Area of Effect]|XPHB|Emanation}."
                ]
              }
            ],
            "className": "Witch",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24Extras",
            "subclassShortName": "Sky"
          }
        ],
        "className": "Witch",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24Extras",
        "subclassShortName": "Sky"
      }
    ],
    [
      {
        "type": "entries",
        "level": 14,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Cloud Dancer",
            "type": "entries",
            "level": 14,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaSpire24Extras",
            "entries": [
              "Whenever you are hit by an attack while you are flying or falling, roll a {@dice d4}. On a 4, the attack misses you."
            ],
            "className": "Witch",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24Extras",
            "subclassShortName": "Sky"
          }
        ],
        "className": "Witch",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24Extras",
        "subclassShortName": "Sky"
      }
    ]
  ]
}