Medium
Subclass features
Medium
Level 3Foretell the Future and Commune with the Dead
As conduits between the living and dead, Mediums offer an essential glimpse past the veil of mortality. Using their auguries, séances, and divinations, Mediums can retrieve morsels of information from the afterlife to settle debts between the living or dead, and to assist ongoing investigations. This information, however cryptic, can point an interested party toward clues or evidence that only the deceased are able to provide.
Fortelling
Whenever you finish a Long Rest, roll two d20s and record the numbers rolled. You can replace any D20 Test made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn.
Each foretelling roll can be used only once. When you finish a Long Rest, you lose any unused foretelling rolls.
Trinkets
You can use the following trinkets.
Dead Ringer
You can ring this bell to cast Speak with Dead without a spell slot or components. When you cast the spell using this trinket, you can ask the corpse only one question.
Heptagonal Spectacles
As a Bonus Action, you can cast See Invisibility once without a spell slot or components.
Lucent Mirror
As a Bonus Action, you can partially phase into the Ethereal Plane for 1 minute or until you dismiss it (no action required). You have a Fly Speed of 10 feet and can move through occupied spaces as if they were Difficult Terrain. If you end your turn in such a space, you are shunted to the last unoccupied space you were in.
Foretold Demise
Level 6Once per turn when you deal damage with a weapon, you can replace one of the damage dice with a foretelling roll.
Whispers from Beyond
Level 10As a Magic action, you can receive a hint from beyond. The GM gives a one-word hint pertaining to your best course of action, a fruitful line of inquiry, or some other useful direction.
Once you use this feature, you can't use it again until you finish a Long Rest. You can also restore your use of it by expending a use of your ValdaSpire24 (no action required).
Third Eye
Level 14You can take a Bonus Action to cast True Seeing without a spell slot or components. When you cast the spell with this feature, you have Advantage on the first attack you make on each of your turns for the duration of this spell.
Once you use this feature, you can't do so again until you finish a Long Rest.
Raw data
{
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"source": "ValdaSpire24",
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[
{
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"{@i Foretell the Future and Commune with the Dead}",
"As conduits between the living and dead, Mediums offer an essential glimpse past the veil of mortality. Using their auguries, séances, and divinations, Mediums can retrieve morsels of information from the afterlife to settle debts between the living or dead, and to assist ongoing investigations. This information, however cryptic, can point an interested party toward clues or evidence that only the deceased are able to provide.",
{
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"Whenever you finish a {@variantrule Long Rest|XPHB}, roll two d20s and record the numbers rolled. You can replace any {@variantrule D20 Test|XPHB} made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn.",
"Each foretelling roll can be used only once. When you finish a {@variantrule Long Rest|XPHB}, you lose any unused foretelling rolls."
],
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{
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{
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"You can ring this bell to cast {@spell Speak with Dead|XPHB} without a spell slot or components. When you cast the spell using this trinket, you can ask the corpse only one question."
]
},
{
"name": "Heptagonal Spectacles",
"type": "entries",
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"As a {@variantrule Bonus Action|XPHB}, you can cast {@spell See Invisibility|XPHB} once without a spell slot or components."
]
},
{
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"type": "entries",
"entries": [
"As a {@variantrule Bonus Action|XPHB}, you can partially phase into the Ethereal Plane for 1 minute or until you dismiss it (no action required). You have a {@variantrule Fly Speed|XPHB} of 10 feet and can move through occupied spaces as if they were {@variantrule Difficult Terrain|XPHB}. If you end your turn in such a space, you are shunted to the last unoccupied space you were in."
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"Once you use this feature, you can't use it again until you finish a {@variantrule Long Rest|XPHB}. You can also restore your use of it by expending a use of your {@classFeature Rushed Incantation|Investigator|ValdaSpire24|2} (no action required)."
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"entries": [
"You can take a {@variantrule Bonus Action|XPHB} to cast {@spell True Seeing|XPHB} without a spell slot or components. When you cast the spell with this feature, you have {@variantrule Advantage|XPHB} on the first attack you make on each of your turns for the duration of this spell.",
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