Antiquarian

SubclassValdaSpire242014Investigator

Subclass features

Wield a Museum's Worth of Powerful Arcane Trinkets

Festooned with magical trinkets from every corner of the globe, Antiquarians have a tool for every occasion: silver arrowheads for lycanthropes, heartwood stakes for vampires, blessed relics for fiends, and so on. As they expand their collections from piles of trinkets to veritable museums, they become adept historians and arcanists, familiar with the stories of every magic item in their care, as well as how to use them in dire situations.

Artifact Hoarder

You gain one additional use of your ValdaSpire24 before a Long Rest.

Trinkets

You can use the following trinkets.

Hateful Arrowhead

You can cast Ray of Enfeeblement or Scorching Ray without a spell slot or components.

Warped Prism

You can cast Blur or Shield without a spell slot or components.

Razortooth Bandages

You can cast Cure Wounds or Inflict Wounds without a spell slot or components. When you restore Hit Points or deal damage using one of these spells using this trinket, you can add your Investigator level to the healing or damage dealt.

You've secured a handful of priceless relics with rare and delicate enchantments. Once you use one of the following relics, you can't use this feature again until you finish a Short or Long Rest.

Antediluvian Dynamo

You can cast Fireball or Lightning Bolt without a spell slot or components.

Lich's Deathmask

You can cast Counterspell or Dispel Magic without a spell slot or components.

Mortal Coil

You can cast Animate Dead or Revivify without a spell slot or components. When you cast Animate Dead using this relic, all previous Undead created using this relic crumble into dust.

When you finish a Long Rest, you can magically produce a magic item. When you do so, all magic items previously created by this feature vanish. If a magic item you produce requires Attunement, you can attune yourself to it the instant you produce it. You can produce the following magic items: a Carpet of Flying, a Cloak of the Bat, a Flame Tongue, Gauntlets of Ogre Power, an Instant Fortress, a Ring of Regeneration, a Ring of Telekinesis, a Sun Blade, or a Wand of Wonder.

Soul Jar

Level 14

You've secured the crown jewel of your collection: a lich's soul jar, or "phylactery." Though the original owner's soul has been expelled from this accursed artifact, it retains many of its magical properties.

This magic item is always attuned to you and doesn't count against your total number of attuned magic items. It has 5 charges and regains 1d4 + 1 expended charges daily at dawn. While wearing the soul jar, you can expend one or more charges to use the following abilities.

Temporary Hit Points

You can expend 1 charge as a Bonus Action to gain Temporary Hit Points equal to your Investigator level.

Trinket Recharge

You can expend 1 charge as a Bonus Action to regain one expended use of your ValdaSpire24.

Undead Fortitude

When you are reduced to 0 Hit Points and not killed outright, you can expend 2 charges to drop to 1 Hit Point instead. You can use this benefit only once per turn.

Draining Touch

As a Magic action, you can expend 3 charges to make a melee spell attack. On a hit, the target takes 8d8 Necrotic damage and you regain Hit Points equal to the Necrotic damage dealt. If the spell attack misses, these charges aren't expended.

Raw data
{
  "name": "Antiquarian",
  "__prop": "subclass",
  "source": "ValdaSpire24",
  "className": "Investigator",
  "shortName": "Antiquarian",
  "classSource": "ValdaSpire24",
  "subclassFeatures": [
    [
      {
        "name": "Antiquarian",
        "type": "entries",
        "level": 3,
        "__prop": "subclassFeature",
        "source": "ValdaSpire24",
        "entries": [
          "{@i Wield a Museum's Worth of Powerful Arcane Trinkets}",
          "Festooned with magical trinkets from every corner of the globe, Antiquarians have a tool for every occasion: silver arrowheads for lycanthropes, heartwood stakes for vampires, blessed relics for fiends, and so on. As they expand their collections from piles of trinkets to veritable museums, they become adept historians and arcanists, familiar with the stories of every magic item in their care, as well as how to use them in dire situations.",
          {
            "name": "Artifact Hoarder",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaSpire24",
            "entries": [
              "You gain one additional use of your {@classFeature Trinkets|Investigator|ValdaSpire24|3} before a {@variantrule Long Rest|XPHB}."
            ],
            "className": "Investigator",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24",
            "subclassShortName": "Antiquarian"
          },
          {
            "name": "Trinkets",
            "type": "entries",
            "level": 3,
            "__prop": "subclassFeature",
            "source": "ValdaSpire24",
            "entries": [
              "You can use the following trinkets.",
              {
                "name": "Hateful Arrowhead",
                "type": "entries",
                "entries": [
                  "You can cast {@spell Ray of Enfeeblement|XPHB} or {@spell Scorching Ray|XPHB} without a spell slot or components."
                ]
              },
              {
                "name": "Warped Prism",
                "type": "entries",
                "entries": [
                  "You can cast {@spell Blur|XPHB} or {@spell Shield|XPHB} without a spell slot or components."
                ]
              },
              {
                "name": "Razortooth Bandages",
                "type": "entries",
                "entries": [
                  "You can cast {@spell Cure Wounds|XPHB} or {@spell Inflict Wounds|XPHB} without a spell slot or components. When you restore {@variantrule Hit Points|XPHB} or deal damage using one of these spells using this trinket, you can add your Investigator level to the healing or damage dealt."
                ]
              }
            ],
            "className": "Investigator",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24",
            "subclassShortName": "Antiquarian"
          }
        ],
        "className": "Investigator",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24",
        "subclassShortName": "Antiquarian"
      }
    ],
    [
      {
        "type": "entries",
        "level": 6,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Arcane Relics",
            "type": "entries",
            "level": 6,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaSpire24",
            "entries": [
              "You've secured a handful of priceless relics with rare and delicate enchantments. Once you use one of the following relics, you can't use this feature again until you finish a {@variantrule Short Rest|XPHB|Short} or {@variantrule Long Rest|XPHB}.",
              {
                "name": "Antediluvian Dynamo",
                "type": "entries",
                "entries": [
                  "You can cast {@spell Fireball|XPHB} or {@spell Lightning Bolt|XPHB} without a spell slot or components."
                ]
              },
              {
                "name": "Lich's Deathmask",
                "type": "entries",
                "entries": [
                  "You can cast {@spell Counterspell|XPHB} or {@spell Dispel Magic|XPHB} without a spell slot or components."
                ]
              },
              {
                "name": "Mortal Coil",
                "type": "entries",
                "entries": [
                  "You can cast {@spell Animate Dead|XPHB} or {@spell Revivify|XPHB} without a spell slot or components. When you cast {@spell Animate Dead|XPHB} using this relic, all previous Undead created using this relic crumble into dust."
                ]
              }
            ],
            "className": "Investigator",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24",
            "subclassShortName": "Antiquarian"
          }
        ],
        "className": "Investigator",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24",
        "subclassShortName": "Antiquarian"
      }
    ],
    [
      {
        "type": "entries",
        "level": 10,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Magic Item Collection",
            "type": "entries",
            "level": 10,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaSpire24",
            "entries": [
              "When you finish a {@variantrule Long Rest|XPHB}, you can magically produce a magic item. When you do so, all magic items previously created by this feature vanish. If a magic item you produce requires {@variantrule Attunement|XPHB}, you can attune yourself to it the instant you produce it. You can produce the following magic items: a {@item Carpet of Flying|XDMG}, a {@item Cloak of the Bat|XDMG}, a {@item Flame Tongue|XDMG}, {@item Gauntlets of Ogre Power|XDMG}, an {@item Daern's Instant Fortress|XDMG|Instant Fortress}, a {@item Ring of Regeneration|XDMG}, a {@item Ring of Telekinesis|XDMG}, a {@item Sun Blade|XDMG}, or a {@item Wand of Wonder|XDMG}."
            ],
            "className": "Investigator",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24",
            "subclassShortName": "Antiquarian"
          }
        ],
        "className": "Investigator",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24",
        "subclassShortName": "Antiquarian"
      }
    ],
    [
      {
        "type": "entries",
        "level": 14,
        "__prop": "subclassFeature",
        "header": 2,
        "entries": [
          {
            "name": "Soul Jar",
            "type": "entries",
            "level": 14,
            "__prop": "subclassFeature",
            "header": 2,
            "source": "ValdaSpire24",
            "entries": [
              "You've secured the crown jewel of your collection: a lich's soul jar, or \"phylactery.\" Though the original owner's soul has been expelled from this accursed artifact, it retains many of its magical properties.",
              "This magic item is always attuned to you and doesn't count against your total number of attuned magic items. It has 5 charges and regains {@dice 1d4 + 1} expended charges daily at dawn. While wearing the soul jar, you can expend one or more charges to use the following abilities.",
              {
                "name": "Temporary Hit Points",
                "type": "entries",
                "entries": [
                  "You can expend 1 charge as a {@variantrule Bonus Action|XPHB} to gain {@variantrule Temporary Hit Points|XPHB} equal to your Investigator level."
                ]
              },
              {
                "name": "Trinket Recharge",
                "type": "entries",
                "entries": [
                  "You can expend 1 charge as a {@variantrule Bonus Action|XPHB} to regain one expended use of your {@classFeature Trinkets|Investigator|ValdaSpire24|3}."
                ]
              },
              {
                "name": "Undead Fortitude",
                "type": "entries",
                "entries": [
                  "When you are reduced to 0 {@variantrule Hit Points|XPHB} and not killed outright, you can expend 2 charges to drop to 1 {@variantrule Hit Points|XPHB|Hit Point} instead. You can use this benefit only once per turn."
                ]
              },
              {
                "name": "Draining Touch",
                "type": "entries",
                "entries": [
                  "As a {@action Magic|XPHB} action, you can expend 3 charges to make a melee spell attack. On a hit, the target takes {@damage 8d8} Necrotic damage and you regain {@variantrule Hit Points|XPHB} equal to the Necrotic damage dealt. If the spell attack misses, these charges aren't expended."
                ]
              }
            ],
            "className": "Investigator",
            "classSource": "ValdaSpire24",
            "subclassSource": "ValdaSpire24",
            "subclassShortName": "Antiquarian"
          }
        ],
        "className": "Investigator",
        "classSource": "ValdaSpire24",
        "subclassSource": "ValdaSpire24",
        "subclassShortName": "Antiquarian"
      }
    ]
  ]
}