Wardaway

SpellFRHoFp. 1472024
Level
1 · Abjuration
Casting time
1 action
Range
60 feet
Components
V, S, M (a miniature clay hand)
Duration
Instantaneous

You hurl a disorienting magical force toward one creature within range. The target makes a Constitution saving throw; Constructs and Undead automatically succeed on this save.

On a failed save, the target takes 2d4 Force damage, its Speed is halved until the start of your next turn, and on its next turn, it can take only an action or a Bonus Action (but not both). On a successful save, the target takes half as much damage only.

Using a Higher-Level Spell Slot

The damage increases by 2d4 for every spell slot level above 1.

Raw data
{
  "name": "Wardaway",
  "page": 147,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "feats": [
    {
      "name": "Divinely Favored",
      "source": "DSotDQ"
    },
    {
      "name": "Magic Initiate",
      "source": "PHB"
    },
    {
      "name": "Magic Initiate",
      "source": "XPHB"
    },
    {
      "name": "Strixhaven Initiate",
      "source": "SCC"
    }
  ],
  "level": 1,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 60
    }
  },
  "__prop": "spell",
  "school": "A",
  "source": "FRHoF",
  "classes": {
    "fromSubclass": [
      {
        "class": {
          "name": "Bard",
          "source": "XPHB"
        },
        "subclass": {
          "name": "College of Lore",
          "source": "XPHB",
          "shortName": "Lore"
        }
      },
      {
        "class": {
          "name": "Fighter",
          "source": "XPHB"
        },
        "subclass": {
          "name": "Eldritch Knight",
          "source": "XPHB",
          "shortName": "Eldritch Knight"
        }
      },
      {
        "class": {
          "name": "Rogue",
          "source": "XPHB"
        },
        "subclass": {
          "name": "Arcane Trickster",
          "source": "XPHB",
          "shortName": "Arcane Trickster"
        }
      },
      {
        "class": {
          "name": "Sorcerer",
          "source": "XPHB"
        },
        "subclass": {
          "name": "Divine Soul",
          "source": "XGE",
          "shortName": "Divine Soul"
        }
      },
      {
        "class": {
          "name": "Wizard",
          "source": "XPHB"
        },
        "subclass": {
          "name": "Abjurer",
          "source": "XPHB",
          "shortName": "Abjurer"
        }
      },
      {
        "class": {
          "name": "Fighter",
          "source": "PHB"
        },
        "subclass": {
          "name": "Eldritch Knight",
          "source": "PHB",
          "shortName": "Eldritch Knight"
        }
      },
      {
        "class": {
          "name": "Rogue",
          "source": "PHB"
        },
        "subclass": {
          "name": "Arcane Trickster",
          "source": "PHB",
          "shortName": "Arcane Trickster"
        }
      },
      {
        "class": {
          "name": "Sorcerer",
          "source": "PHB"
        },
        "subclass": {
          "name": "Divine Soul",
          "source": "XGE",
          "shortName": "Divine Soul"
        }
      }
    ],
    "fromClassList": [
      {
        "name": "Bard",
        "source": "XPHB",
        "definedInSource": "FRHoF"
      },
      {
        "name": "Cleric",
        "source": "XPHB",
        "definedInSource": "FRHoF"
      },
      {
        "name": "Paladin",
        "source": "XPHB",
        "definedInSource": "FRHoF"
      },
      {
        "name": "Wizard",
        "source": "XPHB",
        "definedInSource": "FRHoF"
      }
    ]
  },
  "entries": [
    "You hurl a disorienting magical force toward one creature within range. The target makes a Constitution saving throw; Constructs and Undead automatically succeed on this save.",
    "On a failed save, the target takes {@damage 2d4} Force damage, its {@variantrule Speed|XPHB} is halved until the start of your next turn, and on its next turn, it can take only an action or a {@variantrule Bonus Action|XPHB} (but not both). On a successful save, the target takes half as much damage only."
  ],
  "areaTags": [
    "ST"
  ],
  "duration": [
    {
      "type": "instant"
    }
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "m": "a miniature clay hand",
    "s": true,
    "v": true
  },
  "_tmpClasses": {},
  "savingThrow": [
    "constitution"
  ],
  "_isMutEntity": true,
  "damageInflict": [
    "force"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "The damage increases by {@scaledamage 2d4|1-9|2d4} for every spell slot level above 1."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}