Wall of Thorns

SpellXPHBp. 3392024SRD
Level
6 · Conjuration
Casting time
1 action
Range
120 feet
Components
V, S, M (a handful of thorns)
Duration
Concentration, up to 10 minutes

You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.

When the wall appears, each creature in its area makes a Dexterity saving throw, taking 7d8 Piercing damage on a failed save or half as much damage on a successful one.

A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters a space in the wall on a turn or ends its turn there, the creature makes a Dexterity saving throw, taking 7d8 Slashing damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.

Using a Higher-Level Spell Slot

Both types of damage increase by 1d8 for each spell slot level above 6.

Raw data
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  "page": 339,
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  "level": 6,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 120
    }
  },
  "srd52": true,
  "__prop": "spell",
  "school": "C",
  "source": "XPHB",
  "classes": {
    "fromClassList": [
      {
        "name": "Druid",
        "source": "XPHB"
      }
    ]
  },
  "entries": [
    "You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.",
    "When the wall appears, each creature in its area makes a Dexterity saving throw, taking {@damage 7d8} Piercing damage on a failed save or half as much damage on a successful one.",
    "A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters a space in the wall on a turn or ends its turn there, the creature makes a Dexterity saving throw, taking {@damage 7d8} Slashing damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn."
  ],
  "areaTags": [
    "W"
  ],
  "duration": [
    {
      "type": "timed",
      "duration": {
        "type": "minute",
        "amount": 10
      },
      "concentration": true
    }
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "m": "a handful of thorns",
    "s": true,
    "v": true
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  "_tmpClasses": {},
  "savingThrow": [
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  "_isMutEntity": true,
  "damageInflict": [
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  "_tmpBackgrounds": [],
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  "entriesHigherLevel": [
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      "type": "entries",
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      ]
    }
  ],
  "_tmpOptionalfeatures": []
}
Wall of Thorns · Wiki