Thunderous Echo

SpellValdaSpire242014
Level
Cantrip · Evocation
Casting time
1 action
Range
Self (10 feet cone)
Components
V, S
Duration
1 round

You produce a wave of noise in a 10-foot Cone, which can be heard up to 100 feet away. Each creature in that area must succeed on a Constitution saving throw or take 1d6 Thunder damage.

An echo of this noise persists for the spell's duration. If you cast this spell again before the end of your next turn, the spell is amplified and its damage becomes 1d8, instead of 1d6.

Cantrip Upgrade

The damage increases by 1d6 (or 1d8, if amplified) when you reach levels 5 (2d6 or 2d8), 11 (3d6 or 3d8), and 17 (4d6 or 4d8).

Raw data
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  "name": "Thunderous Echo",
  "page": 0,
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      "unit": "action",
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  "range": {
    "type": "cone",
    "distance": {
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  "__prop": "spell",
  "school": "V",
  "source": "ValdaSpire24",
  "classes": {
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        "name": "Warmage",
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  "entries": [
    "You produce a wave of noise in a 10-foot {@variantrule Cone [Area of Effect]|XPHB|Cone}, which can be heard up to 100 feet away. Each creature in that area must succeed on a Constitution saving throw or take {@damage 1d6} Thunder damage.",
    "An echo of this noise persists for the spell's duration. If you cast this spell again before the end of your next turn, the spell is amplified and its damage becomes {@dice 1d8}, instead of {@dice 1d6}."
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  "miscTags": [
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  "_tmpSourcesInit": true,
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      "name": "Cantrip Upgrade",
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      "entries": [
        "The damage increases by {@dice 1d6} (or {@dice 1d8}, if amplified) when you reach levels 5 ({@dice 2d6} or {@dice 2d8}), 11 ({@dice 3d6} or {@dice 3d8}), and 17 ({@dice 4d6} or {@dice 4d8})."
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