- Level
- 1 · Evocation
- Casting time
- 1 action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
You unleash a blast of elemental energy. Choose Acid, Cold, Fire, Lightning, Poison, or Thunder damage, and choose one of the following options.
Using a Higher-Level Spell Slot
Some of the following options require that the spell is cast with a spell slot of a specified level or higher. The damage of the Single-Target option increases by 1d12 for each spell slot level above 1, and the damage of the Cone, Line, and Sphere options increase by 1d8 for each spell slot level above 3.
Single-Target
Make a spell attack roll against a creature within range. On a hit, the target takes 2d12 damage of the chosen type.
Cone (Level 3+ Spell Slot)
Each creature in a 30-foot Cone originating from you makes a Dexterity saving throw, taking 5d8 damage of the chosen type on a failed save or half as much damage on a successful one.
Line (Level 3+ Spell Slot)
Each creature in a 90-foot-long, 5-foot-wide Line originating from you makes a Dexterity saving throw, taking 5d8 damage of the chosen type on a failed save of half as much damage on a successful one.
Sphere (Level 3+ Spell Slot)
Each creature in a 15-foot-radius Sphere centered on a point you choose within range makes a Dexterity saving throw, taking 5d8 damage on a failed save or half as much damage on a successful one.