Proto-Conjuration

SpellValdaSpire24Extras2014
Level
1 · Conjuration
Casting time
1 action
Range
60 feet
Components
V, S
Duration
Concentration, up to 1 minute

You create an impediment which fills a 20-foot-radius Sphere centered on a point within range. Choose one of the following options.

Using a Higher-Level Spell Slot

Some of the following benefits require that the spell is cast with a spell slot of a specified level or higher.

Obscured

The Sphere is Heavily Obscured by your choice of fog, foliage, or heavy rain.

Hazardous (Level 2+ Spell Slot)

The Sphere is Difficult Terrain and contains thorny brambles, stone spikes, or icicles. When the Sphere appears, each creature in it makes a Dexterity saving throw, taking Piercing damage equal to 1d6 for each level of the spell slot expended on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell's area for the first time on a turn or ends its turn there. A creature makes this save only once per turn.

Grasping (Level 3+ Spell Slot)

The Sphere is Difficult Terrain and contains living vines, tentacles, or webs that seize creatures within it. When a creature enters the affected area for the first time on a turn or starts its turn there, it must succeed on a Strength saving throw or have the Restrained condition until the spell ends. A Restrained creature can take an action to make a Strength (Athletics) check against your spell save DC, ending the condition on itself on a success.

Raw data
{
  "name": "Proto-Conjuration",
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 1,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 60
    }
  },
  "__prop": "spell",
  "school": "C",
  "source": "ValdaSpire24Extras",
  "classes": {
    "fromClassList": [
      {
        "name": "Druid",
        "source": "XPHB"
      },
      {
        "name": "Sorcerer",
        "source": "XPHB"
      },
      {
        "name": "Wizard",
        "source": "XPHB"
      }
    ]
  },
  "entries": [
    "You create an impediment which fills a 20-foot-radius {@variantrule Sphere [Area of Effect]|XPHB|Sphere} centered on a point within range. Choose one of the following options."
  ],
  "duration": [
    {
      "type": "timed",
      "duration": {
        "type": "minute",
        "amount": 1
      },
      "concentration": true
    }
  ],
  "miscTags": [
    "DFT",
    "OBS"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "s": true,
    "v": true
  },
  "subschools": [
    "protospell"
  ],
  "_tmpClasses": {
    "fromSubclass": [
      {
        "class": {
          "name": "Wizard",
          "source": "XPHB"
        },
        "subclass": {
          "name": "Protomancer",
          "source": "ValdaSpire24Extras",
          "shortName": "Protomancer"
        }
      },
      {
        "class": {
          "name": "Gunslinger",
          "source": "ValdaGunslinger"
        },
        "subclass": {
          "name": "Spellslinger",
          "source": "ValdaGunslinger",
          "shortName": "Spellslinger"
        }
      },
      {
        "class": {
          "name": "Alchemist",
          "source": "ValdaSpire24"
        },
        "subclass": {
          "name": "Dynamo Engineer",
          "source": "ValdaSpire24",
          "shortName": "Dynamo Engineer"
        }
      },
      {
        "class": {
          "name": "Warmage",
          "source": "ValdaSpire24"
        },
        "subclass": {
          "name": "House of Bishops",
          "source": "ValdaSpire24",
          "shortName": "Bishops"
        }
      },
      {
        "class": {
          "name": "Warden",
          "source": "ValdaSpire24"
        },
        "subclass": {
          "name": "Drake-Blooded",
          "source": "ValdaSpire24",
          "shortName": "Drake-Blooded"
        }
      },
      {
        "class": {
          "name": "Vagabond",
          "source": "ValdaSpire24Extras"
        },
        "subclass": {
          "name": "Mage Brand",
          "source": "ValdaSpire24Extras",
          "shortName": "Mage Brand"
        }
      }
    ],
    "fromClassList": []
  },
  "savingThrow": [
    "dexterity",
    "strength"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "Some of the following benefits require that the spell is cast with a spell slot of a specified level or higher."
      ]
    },
    {
      "name": "Obscured",
      "type": "entries",
      "entries": [
        "The {@variantrule Sphere [Area of Effect]|XPHB|Sphere} is {@variantrule Heavily Obscured|XPHB} by your choice of fog, foliage, or heavy rain."
      ]
    },
    {
      "name": "Hazardous (Level 2+ Spell Slot)",
      "type": "entries",
      "entries": [
        "The {@variantrule Sphere [Area of Effect]|XPHB|Sphere} is {@variantrule Difficult Terrain|XPHB} and contains thorny brambles, stone spikes, or icicles. When the {@variantrule Sphere [Area of Effect]|XPHB|Sphere} appears, each creature in it makes a Dexterity saving throw, taking Piercing damage equal to {@dice 1d6} for each level of the spell slot expended on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell's area for the first time on a turn or ends its turn there. A creature makes this save only once per turn."
      ]
    },
    {
      "name": "Grasping (Level 3+ Spell Slot)",
      "type": "entries",
      "entries": [
        "The {@variantrule Sphere [Area of Effect]|XPHB|Sphere} is {@variantrule Difficult Terrain|XPHB} and contains living vines, tentacles, or webs that seize creatures within it. When a creature enters the affected area for the first time on a turn or starts its turn there, it must succeed on a Strength saving throw or have the {@condition Restrained|XPHB} condition until the spell ends. A {@condition Restrained|XPHB} creature can take an action to make a Strength ({@skill Athletics|XPHB}) check against your spell save DC, ending the condition on itself on a success."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}