- Level
- 1 · Evocation
- Casting time
- 1 bonus (which you take immediately after hitting or missing with a ranged attack using a weapon)
- Range
- Self
- Components
- V
- Duration
- Instantaneous
As your attack hits or misses the target, the weapon or ammunition transforms into a 5-foot-wide Line of magical energy that extends out to the weapon's normal range. The Line includes the attack's original target. Each creature within the Line makes a Dexterity saving throw, taking Force damage equal to the weapon's normal damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot
The weapon's damage increases by 1d8 for each slot level above 1.