Negative Energy Flood

SpellXGEp. 1632014
Level
5 · Necromancy
Casting time
1 action
Range
60 feet
Components
V, M (a broken bone and a square of black silk)
Duration
Instantaneous

You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. A target killed by this damage rises up as a zombie at the start of your next turn. The zombie pursues whatever creature it can see that is closest to it. Statistics for the zombie are in the Monster Manual.

If you target an undead with this spell, the target doesn't make a saving throw. Instead, roll 5d12. The target gains half the total as temporary hit points.

Raw data
{
  "name": "Negative Energy Flood",
  "page": 163,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 5,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 60
    }
  },
  "__prop": "spell",
  "school": "N",
  "source": "XGE",
  "classes": {
    "fromClassListVariant": [
      {
        "name": "Warlock",
        "source": "PHB",
        "definedInSource": "XGE"
      },
      {
        "name": "Wizard",
        "source": "PHB",
        "definedInSource": "XGE"
      },
      {
        "name": "Warlock",
        "source": "XPHB",
        "definedInSource": "XGE"
      },
      {
        "name": "Wizard",
        "source": "XPHB",
        "definedInSource": "XGE"
      }
    ]
  },
  "entries": [
    "You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a Constitution saving throw, taking {@damage 5d12} necrotic damage on a failed save, or half as much damage on a successful one. A target killed by this damage rises up as a {@creature zombie} at the start of your next turn. The zombie pursues whatever creature it can see that is closest to it. Statistics for the {@creature zombie} are in the Monster Manual.",
    "If you target an undead with this spell, the target doesn't make a saving throw. Instead, roll {@dice 5d12}. The target gains half the total as temporary hit points."
  ],
  "areaTags": [
    "ST"
  ],
  "duration": [
    {
      "type": "instant"
    }
  ],
  "miscTags": [
    "SGT",
    "SMN",
    "THP"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "m": "a broken bone and a square of black silk",
    "v": true
  },
  "_tmpClasses": {},
  "savingThrow": [
    "constitution"
  ],
  "_isMutEntity": true,
  "damageInflict": [
    "necrotic"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "_tmpOptionalfeatures": []
}