- Level
- Cantrip · Enchantment
- Casting time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- 1 round
One creature you can see within range must succeed on a Wisdom saving throw or suffer from hallucinations until the spell ends at the end of your next turn. Whenever a hallucinating target makes a D20 Test, you can take a Reaction to give the roll Disadvantage.