Hex: Bleeding

SpellValdaSpire242014
Level
Cantrip · Necromancy
Casting time
1 action
Range
60 feet
Components
V, S
Duration
1 round

One creature you can see within range makes a Constitution saving throw. On a failed save, each time the target takes damage until the spell ends at the end of your next turn, it takes an extra 1d4 Necrotic damage. If the target is Bloodied, it takes an extra 1d6 Necrotic damage instead.

Raw data
{
  "name": "Hex: Bleeding",
  "page": 0,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 0,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 60
    }
  },
  "__prop": "spell",
  "school": "N",
  "source": "ValdaSpire24",
  "classes": {
    "fromClassList": [
      {
        "name": "Witch",
        "source": "ValdaSpire24"
      }
    ]
  },
  "entries": [
    "One creature you can see within range makes a Constitution saving throw. On a failed save, each time the target takes damage until the spell ends at the end of your next turn, it takes an extra {@damage 1d4} Necrotic damage. If the target is {@status Bloodied|XPHB}, it takes an extra {@damage 1d6} Necrotic damage instead."
  ],
  "duration": [
    {
      "type": "timed",
      "duration": {
        "type": "round",
        "amount": 1
      }
    }
  ],
  "miscTags": [
    "SGT"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "s": true,
    "v": true
  },
  "subschools": [
    "hex"
  ],
  "_tmpClasses": {
    "fromClassList": []
  },
  "savingThrow": [
    "constitution"
  ],
  "damageInflict": [
    "necrotic"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "_tmpOptionalfeatures": []
}