Hangover

SpellValdaPlayerPack2014
Level
2 · Enchantment
Casting time
1 action
Range
30 feet
Components
V, S, M (a vial of strong liquor)
Duration
Instantaneous

You emit a drunken aura that quickly washes away, leaving an intense hangover. A creature you choose within range makes a Constitution saving throw. On a failed save, the creature takes 3d8 Psychic damage and has the Poisoned condition until the end of your next turn. On a successful save, the target takes half as much damage only. The target has Disadvantage on Constitution saving throws it makes to maintain Concentration as a result of this damage.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 2.

Raw data
{
  "name": "Hangover",
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 2,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 30
    }
  },
  "__prop": "spell",
  "school": "E",
  "source": "ValdaPlayerPack",
  "classes": {
    "fromClassList": [
      {
        "name": "Bard",
        "source": "XPHB"
      },
      {
        "name": "Sorcerer",
        "source": "XPHB"
      },
      {
        "name": "Wizard",
        "source": "XPHB"
      }
    ]
  },
  "entries": [
    "You emit a drunken aura that quickly washes away, leaving an intense hangover. A creature you choose within range makes a Constitution saving throw. On a failed save, the creature takes {@damage 3d8} Psychic damage and has the {@condition Poisoned|XPHB} condition until the end of your next turn. On a successful save, the target takes half as much damage only. The target has {@variantrule Disadvantage|XPHB} on Constitution saving throws it makes to maintain {@status Concentration|XPHB} as a result of this damage."
  ],
  "duration": [
    {
      "type": "instant"
    }
  ],
  "components": {
    "m": "a vial of strong liquor",
    "s": true,
    "v": true
  },
  "savingThrow": [
    "constitution"
  ],
  "otherSources": [
    {
      "source": "ValdaSpire24"
    }
  ],
  "damageInflict": [
    "psychic"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "The damage increases by {@dice 1d8} for each spell slot level above 2."
      ]
    }
  ]
}