Halo of Flame

SpellValdaSpire242014
Level
2 · Evocation
Casting time
1 action
Range
Self (5 feet emanation)
Components
V, S
Duration
Concentration, up to 1 minute

A ring of flame ignites above your head and emits heat in a 5-foot Emanation originating from you. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Dexterity saving throw. On a failed save, the creature takes 2d8 Fire damage, or half as much damage on a successful save. A creature makes this save only once per turn.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 2.

Raw data
{
  "name": "Halo of Flame",
  "page": 0,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 2,
  "range": {
    "type": "emanation",
    "distance": {
      "type": "feet",
      "amount": 5
    }
  },
  "__prop": "spell",
  "school": "V",
  "source": "ValdaSpire24",
  "classes": {
    "fromClassList": [
      {
        "name": "Martyr",
        "source": "ValdaSpire24"
      },
      {
        "name": "Cleric",
        "source": "XPHB"
      }
    ]
  },
  "entries": [
    "A ring of flame ignites above your head and emits heat in a 5-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from you. Whenever the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} enters the space of a creature you can see and whenever a creature you can see enters the {@variantrule Emanation [Area of Effect]|XPHB|Emanation} or ends its turn there, you can force that creature to make a Dexterity saving throw. On a failed save, the creature takes {@damage 2d8} Fire damage, or half as much damage on a successful save. A creature makes this save only once per turn."
  ],
  "duration": [
    {
      "type": "timed",
      "duration": {
        "type": "minute",
        "amount": 1
      },
      "concentration": true
    }
  ],
  "miscTags": [
    "SGT"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "s": true,
    "v": true
  },
  "_tmpClasses": {
    "fromClassList": []
  },
  "savingThrow": [
    "dexterity"
  ],
  "damageInflict": [
    "fire"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "The damage increases by {@dice 1d8} for each spell slot level above 2."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}