Grasp of the Grave

SpellValdaSpire242014
Level
4 · Necromancy
Casting time
1 action
Range
120 feet
Components
V, S, M (a shrunken hand)
Duration
Concentration, up to 1 minute

Spectral skeletal arms emerge from the ground in a 15-foot-radius circle on the ground that you can see within range. The area becomes Difficult Terrain for the duration.

Each creature you choose in the area makes a Strength saving throw. On a failed save, it takes 3d6 Force damage and has the Prone condition. Whenever a creature you can see enters the area or ends its turn there, you can force it to make a save against the spell. A creature makes that save only once per turn.

When a creature tries to leave the area, you can force it to make a Strength saving throw. On a failed save, its Speed is 0 until the start of its next turn.

Using a Higher-Level Spell Slot

The damage increases by 1d6 for each spell slot level above 4.

Raw data
{
  "name": "Grasp of the Grave",
  "page": 0,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 4,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 120
    }
  },
  "__prop": "spell",
  "school": "N",
  "source": "ValdaSpire24",
  "classes": {
    "fromClassList": [
      {
        "name": "Necromancer",
        "source": "ValdaSpire24"
      }
    ]
  },
  "entries": [
    "Spectral skeletal arms emerge from the ground in a 15-foot-radius circle on the ground that you can see within range. The area becomes {@variantrule Difficult Terrain|XPHB} for the duration.",
    "Each creature you choose in the area makes a Strength saving throw. On a failed save, it takes {@damage 3d6} Force damage and has the {@condition Prone|XPHB} condition. Whenever a creature you can see enters the area or ends its turn there, you can force it to make a save against the spell. A creature makes that save only once per turn.",
    "When a creature tries to leave the area, you can force it to make a Strength saving throw. On a failed save, its {@variantrule Speed|XPHB} is 0 until the start of its next turn."
  ],
  "duration": [
    {
      "type": "timed",
      "duration": {
        "type": "minute",
        "amount": 1
      },
      "concentration": true
    }
  ],
  "miscTags": [
    "DFT",
    "SGT"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "m": "a shrunken hand",
    "s": true,
    "v": true
  },
  "_tmpClasses": {
    "fromClassList": []
  },
  "savingThrow": [
    "strength"
  ],
  "damageInflict": [
    "force"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "conditionInflict": [
    "prone"
  ],
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "The damage increases by {@dice 1d6} for each spell slot level above 4."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}