Find Familiar

SpellXPHBp. 2722024SRD
Level
1 · Conjuration
Casting time
1 hour
Range
10 feet
Components
V, S, M (burning incense worth 10+ GP, which the spell consumes)
Duration
Instantaneous

You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.

Telepathic Connection

While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as a Bonus Action, you can see through the familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has.

Finally, when you cast a spell with a range of touch, your familiar can deliver the touch. Your familiar must be within 100 feet of you, and it must take a Reaction to deliver the touch when you cast the spell.

Combat

The familiar is an ally to you and your allies. It rolls its own Initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.

Disappearance of the Familiar

When the familiar drops to 0 Hit Points, it disappears. It reappears after you cast this spell again. As a Magic action, you can temporarily dismiss the familiar to a pocket dimension. Alternatively, you can dismiss it forever. As a Magic action while it is temporarily dismissed, you can cause it to reappear in an unoccupied space within 30 feet of you. Whenever the familiar drops to 0 Hit Points or disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying.

One Familiar Only

You can't have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form.

Raw data
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  "meta": {
    "ritual": true
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  "name": "Find Familiar",
  "page": 272,
  "time": [
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      "name": "Strixhaven Initiate",
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    "You gain the service of a familiar, a spirit that takes an animal form you choose: {@creature Bat|XMM}, {@creature Cat|XMM}, {@creature Frog|XMM}, {@creature Hawk|XMM}, {@creature Lizard|XMM}, {@creature Octopus|XMM}, {@creature Owl|XMM}, {@creature Rat|XMM}, {@creature Raven|XMM}, {@creature Spider|XMM}, {@creature Weasel|XMM}, or another Beast that has a {@filter Challenge Rating of 0|bestiary|challenge rating=[&0]|type=beast|miscellaneous=!swarm}. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.",
    {
      "name": "Telepathic Connection",
      "type": "entries",
      "entries": [
        "While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as a {@variantrule Bonus Action|XPHB}, you can see through the familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has.",
        "Finally, when you cast a spell with a range of touch, your familiar can deliver the touch. Your familiar must be within 100 feet of you, and it must take a {@variantrule Reaction|XPHB} to deliver the touch when you cast the spell."
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        "The familiar is an ally to you and your allies. It rolls its own {@variantrule Initiative|XPHB} and acts on its own turn. A familiar can't attack, but it can take other actions as normal."
      ]
    },
    {
      "name": "Disappearance of the Familiar",
      "type": "entries",
      "entries": [
        "When the familiar drops to 0 {@variantrule Hit Points|XPHB}, it disappears. It reappears after you cast this spell again. As a {@action Magic|XPHB} action, you can temporarily dismiss the familiar to a pocket dimension. Alternatively, you can dismiss it forever. As a {@action Magic|XPHB} action while it is temporarily dismissed, you can cause it to reappear in an unoccupied space within 30 feet of you. Whenever the familiar drops to 0 {@variantrule Hit Points|XPHB} or disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying."
      ]
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    {
      "name": "One Familiar Only",
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        "You can't have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form."
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      "name": "Draconic Familiar",
      "source": "FTD"
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  "duration": [
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      "type": "instant"
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      "cost": 1000,
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    "v": true
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