Disintegrate

SpellPHBp. 2332014SRD
Level
6 · Transmutation
Casting time
1 action
Range
60 feet
Components
V, S, M (a lodestone and a pinch of dust)
Duration
Instantaneous

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.

A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. The target is disintegrated if this damage leaves it with 0 hit points.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.

At Higher Levels

When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.

Raw data
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  "srd": true,
  "name": "Disintegrate",
  "page": 233,
  "time": [
    {
      "unit": "action",
      "number": 1
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  "feats": [
    {
      "name": "Boon of Siberys",
      "source": "EFA"
    }
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  "level": 6,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 60
    }
  },
  "__prop": "spell",
  "school": "T",
  "source": "PHB",
  "classes": {
    "fromSubclass": [
      {
        "class": {
          "name": "Cleric",
          "source": "PHB"
        },
        "subclass": {
          "name": "Arcana Domain",
          "source": "SCAG",
          "shortName": "Arcana"
        }
      },
      {
        "class": {
          "name": "Cleric",
          "source": "XPHB"
        },
        "subclass": {
          "name": "Arcana Domain",
          "source": "SCAG",
          "shortName": "Arcana"
        }
      }
    ],
    "fromClassList": [
      {
        "name": "Sorcerer",
        "source": "PHB"
      },
      {
        "name": "Wizard",
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      }
    ]
  },
  "entries": [
    "A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by {@spell wall of force}.",
    "A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes {@damage 10d6 + 40} force damage. The target is disintegrated if this damage leaves it with 0 hit points.",
    "A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a {@spell true resurrection} or a {@spell wish} spell.",
    "This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell."
  ],
  "areaTags": [
    "ST"
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  "duration": [
    {
      "type": "instant"
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  "miscTags": [
    "OBJ",
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  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "basicRules": true,
  "components": {
    "m": "a lodestone and a pinch of dust",
    "s": true,
    "v": true
  },
  "_tmpClasses": {},
  "reprintedAs": [
    "Disintegrate|XPHB"
  ],
  "savingThrow": [
    "dexterity"
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  "_isMutEntity": true,
  "damageInflict": [
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  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "referenceSources": [
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    "CoS",
    "KftGV",
    "LoX",
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    "RoT",
    "SDW",
    "SjA",
    "SKT",
    "TftYP-AtG",
    "TftYP-THSoT",
    "TftYP-ToH",
    "TftYP-WPM",
    "VEoR",
    "WDH",
    "WDMM"
  ],
  "entriesHigherLevel": [
    {
      "name": "At Higher Levels",
      "type": "entries",
      "entries": [
        "When you cast this spell using a spell slot of 7th level or higher, the damage increases by {@scaledamage 10d6 + 40|6-9|3d6} for each slot level above 6th."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}