Defenestration

SpellValdaSpire242014
Level
2 · Evocation
Casting time
1 action
Range
30 feet
Components
V, S
Duration
Instantaneous

A wave of force erupts from your open hand, hurling a creature you can see within range through a window. The target makes a Strength saving throw. On a failure, the target is pushed up to 20 feet and thrown through a window of your choice. If there is no window within 20 feet of the target, it is instead pushed up to 20 feet in a direction of your choice and thrown through a window of arcane force, which materializes behind the creature and vanishes after it shatters. The target takes 4d6 Slashing damage and has the Prone condition when it is thrown through a window. On a successful save, the target is instead only pushed 10 feet and takes no damage.

Using a Higher-Level Spell Slot

The damage increases by 1d6 and the distance the target is pushed on a success or failure increases by 5 feet for each spell slot level above 2.

Raw data
{
  "name": "Defenestration",
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "level": 2,
  "range": {
    "type": "point",
    "distance": {
      "type": "feet",
      "amount": 30
    }
  },
  "__prop": "spell",
  "school": "V",
  "source": "ValdaSpire24",
  "classes": {
    "fromClassList": [
      {
        "name": "Bard",
        "source": "XPHB"
      },
      {
        "name": "Sorcerer",
        "source": "XPHB"
      },
      {
        "name": "Wizard",
        "source": "XPHB"
      }
    ]
  },
  "entries": [
    "A wave of force erupts from your open hand, hurling a creature you can see within range through a window. The target makes a Strength saving throw. On a failure, the target is pushed up to 20 feet and thrown through a window of your choice. If there is no window within 20 feet of the target, it is instead pushed up to 20 feet in a direction of your choice and thrown through a window of arcane force, which materializes behind the creature and vanishes after it shatters. The target takes {@damage 4d6} Slashing damage and has the {@condition Prone|XPHB} condition when it is thrown through a window. On a successful save, the target is instead only pushed 10 feet and takes no damage."
  ],
  "duration": [
    {
      "type": "instant"
    }
  ],
  "miscTags": [
    "FMV",
    "SGT"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "s": true,
    "v": true
  },
  "_tmpClasses": {
    "fromSubclass": [
      {
        "class": {
          "name": "Gunslinger",
          "source": "ValdaGunslinger"
        },
        "subclass": {
          "name": "Spellslinger",
          "source": "ValdaGunslinger",
          "shortName": "Spellslinger"
        }
      },
      {
        "class": {
          "name": "Alchemist",
          "source": "ValdaSpire24"
        },
        "subclass": {
          "name": "Dynamo Engineer",
          "source": "ValdaSpire24",
          "shortName": "Dynamo Engineer"
        }
      },
      {
        "class": {
          "name": "Warmage",
          "source": "ValdaSpire24"
        },
        "subclass": {
          "name": "House of Bishops",
          "source": "ValdaSpire24",
          "shortName": "Bishops"
        }
      },
      {
        "class": {
          "name": "Warden",
          "source": "ValdaSpire24"
        },
        "subclass": {
          "name": "Drake-Blooded",
          "source": "ValdaSpire24",
          "shortName": "Drake-Blooded"
        }
      },
      {
        "class": {
          "name": "Vagabond",
          "source": "ValdaSpire24Extras"
        },
        "subclass": {
          "name": "Mage Brand",
          "source": "ValdaSpire24Extras",
          "shortName": "Mage Brand"
        }
      },
      {
        "class": {
          "name": "Dancer",
          "source": "ValdaSpire24Extras"
        },
        "subclass": {
          "name": "Dramaturge",
          "source": "ValdaSpire24Extras",
          "shortName": "Dramaturge"
        }
      }
    ],
    "fromClassList": []
  },
  "savingThrow": [
    "strength"
  ],
  "otherSources": [
    {
      "source": "ValdaPlayerPack"
    }
  ],
  "damageInflict": [
    "slashing"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "conditionInflict": [
    "prone"
  ],
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "The damage increases by {@dice 1d6} and the distance the target is pushed on a success or failure increases by 5 feet for each spell slot level above 2."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}