Conjure Barrage

SpellXPHBp. 2542024
Level
3 · Conjuration
Casting time
1 action
Range
Self (60 feet cone)
Components
V, S, M (a Melee or Ranged weapon worth at least 1 CP)
Duration
Instantaneous

You brandish the weapon used to cast the spell and conjure similar spectral weapons (or ammunition appropriate to the weapon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot Cone makes a Dexterity saving throw, taking 5d8 Force damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 3.

Raw data
{
  "name": "Conjure Barrage",
  "page": 254,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "feats": [
    {
      "name": "Mark of Making",
      "source": "EFA"
    }
  ],
  "level": 3,
  "races": [
    {
      "name": "Human (Mark of Making)",
      "source": "ERLW",
      "baseName": "Human",
      "baseSource": "PHB"
    }
  ],
  "range": {
    "type": "cone",
    "distance": {
      "type": "feet",
      "amount": 60
    }
  },
  "__prop": "spell",
  "school": "C",
  "source": "XPHB",
  "classes": {
    "fromSubclass": [
      {
        "class": {
          "name": "Artificer",
          "source": "TCE"
        },
        "subclass": {
          "name": "Battle Smith",
          "source": "TCE",
          "shortName": "Battle Smith"
        }
      },
      {
        "class": {
          "name": "Artificer",
          "source": "EFA"
        },
        "subclass": {
          "name": "Battle Smith",
          "source": "EFA",
          "shortName": "Battle Smith"
        }
      }
    ],
    "fromClassList": [
      {
        "name": "Ranger",
        "source": "XPHB"
      }
    ]
  },
  "entries": [
    "You brandish the weapon used to cast the spell and conjure similar spectral weapons (or ammunition appropriate to the weapon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot {@variantrule Cone [Area of Effect]|XPHB|Cone} makes a Dexterity saving throw, taking {@damage 5d8} Force damage on a failed save or half as much damage on a successful one."
  ],
  "areaTags": [
    "N"
  ],
  "duration": [
    {
      "type": "instant"
    }
  ],
  "miscTags": [
    "SGT"
  ],
  "_tmpFeats": [],
  "_tmpRaces": [],
  "_tmpGroups": [],
  "components": {
    "m": {
      "cost": 1,
      "text": "a Melee or Ranged weapon worth at least 1 CP"
    },
    "s": true,
    "v": true
  },
  "_tmpClasses": {},
  "backgrounds": [
    {
      "name": "Gruul Anarch",
      "source": "GGR"
    }
  ],
  "savingThrow": [
    "dexterity"
  ],
  "_isMutEntity": true,
  "damageInflict": [
    "force"
  ],
  "_tmpBackgrounds": [],
  "_tmpSourcesInit": true,
  "entriesHigherLevel": [
    {
      "name": "Using a Higher-Level Spell Slot",
      "type": "entries",
      "entries": [
        "The damage increases by {@scaledamage 5d8|3-9|1d8} for each spell slot level above 3."
      ]
    }
  ],
  "_tmpOptionalfeatures": []
}