- Level
- 1 ยท Enchantment
- Casting time
- 1 action
- Range
- 30 feet
- Components
- V, S, M (a drop of blood)
- Duration
- Concentration, up to 1 minute
Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.
Using a Higher-Level Spell Slot
You can target one additional creature for each spell slot level above 1.