You can use your understanding of creative diplomacy or intimidation to guide a conversation in your favor. When you make a Charisma (Intimidation or Persuasion) check, you can do so with advantage. Once you use this trait, you can't do so again until you finish a short or long rest.
Forceful Presence
Raw data
{
"srd": true,
"data": {
"overwrite": "Damage Resistance"
},
"name": "Forceful Presence",
"page": 168,
"type": "entries",
"__prop": "raceFeature",
"source": "EGW",
"entries": [
"You can use your understanding of creative diplomacy or intimidation to guide a conversation in your favor. When you make a Charisma ({@skill Intimidation} or {@skill Persuasion}) check, you can do so with advantage. Once you use this trait, you can't do so again until you finish a short or long rest."
],
"raceName": "Dragonborn (Draconblood)",
"basicRules": false,
"raceSource": "EGW",
"_raceBaseName": "Dragonborn",
"_raceBaseSource": "PHB",
"_raceSubraceName": "Draconblood"
}