Skeleton

SpeciesDMGp. 2822014
Ability
CHA -4, DEX +2, INT -4
Speed
30 ft.

Creature Type

You are Undead.

Brittle Bones

You are vulnerable to bludgeoning damage.

Undead Nature

You are immune to poison damage and exhaustion, and you can't be poisoned. You don't require air, food, drink, or sleep.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Languages

You can't speak, but you can understand the languages you knew in life.

Raw data
{
  "name": "Skeleton",
  "page": 282,
  "size": [
    "M"
  ],
  "speed": 30,
  "__prop": "race",
  "immune": [
    "poison"
  ],
  "source": "DMG",
  "ability": [
    {
      "cha": -4,
      "dex": 2,
      "int": -4
    }
  ],
  "entries": [
    {
      "name": "Creature Type",
      "type": "entries",
      "entries": [
        "You are Undead."
      ]
    },
    {
      "name": "Brittle Bones",
      "type": "entries",
      "entries": [
        "You are vulnerable to bludgeoning damage."
      ]
    },
    {
      "name": "Undead Nature",
      "type": "entries",
      "entries": [
        "You are immune to poison damage and {@condition exhaustion}, and you can't be {@condition poisoned}. You don't require air, food, drink, or sleep."
      ]
    },
    {
      "name": "Darkvision",
      "type": "entries",
      "entries": [
        "You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray."
      ]
    },
    {
      "name": "Languages",
      "type": "entries",
      "entries": [
        "You can't speak, but you can understand the languages you knew in life."
      ]
    }
  ],
  "soundClip": {
    "path": "races/skeleton.opus",
    "type": "internal"
  },
  "traitTags": [
    "Improved Resting",
    "NPC Race"
  ],
  "darkvision": 60,
  "vulnerable": [
    "bludgeoning"
  ],
  "creatureTypes": [
    "undead"
  ],
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ]
}